With the quality of live action footage given greater budget for adverts, should developers return to include FMV in games to tell the story?
(Assassin's Creed III, Halo 4, PC, PS3, Wii U, Xbox 360)
I know its Xbox World, but they do talk about PS3 too...I love the cutscenes in Twisted Metal and wish other games would do that more.
Also there is an Xbox Indi about a killer who attacks some highschoolers and the entire game is QTEs revolving around different cut-scenes. It's very cheesy but really funny too. I saw it on G4. Can't for the life of me remember it's name.
Man, CGs used to be some sort of reward when you progress through a game, nowdays, you're lucky to even have a CG cutscene in the beginning of the game. CGs are fucking awesome!
C&C5 was never the same without FMV. I played just about every C&C and RA until they stopped using FMV.
I love watching some of the actors did their acting before they became more famous. Having live actors just make the game feel real like they are talking to you than some CGI character.
FMV should be used. To have the ability to use it and to not asks the player to suspend their disbelief in to thinking that a CGI actually is a real person. There will always be an uncanny valley, however slight, so FMV should be used.
I most certainly didnt have any uncanny valley thoughts after watching avatar. And i believe that was the case for pretty much everyone and once we are there we can have just in game cutscenes. Althought next gen is going to be much less powerful then current pcs, it will be yet again as always roughly 10 times more powerful. Mutliple Uncharted or similar visuals 10 times and i believe you are close.
Game Graphics are Top Notch these days. FMV Cut Screens like Final Fantasy ruin the game for me. Why not use the in game Graphics like the Uncharted series or GTA to show Cut Screens it keeps you in the flow of the game.
I was never a very big fan of FMV. The acting, a lot of times, was really terrible. If it was done really well, I guess it could work, but I'd rather CG cutscenes over FMV, personally.
fmv is an artistic choice nowadays. take the pixar movie, Wall-e for example. Even tho most of the film is CG they still choses to use FMV for certain aspects and was done for purely and artistically expressive reason.
FMV will and should never die. Games are art and should always remain dynamic in formula. Thats the main problem with todays games. They all try to follow the safe and secure route of the COD blueprint
Exactly - if games designers use CGI merely not to look cheesy then they're either not using good enough actors in the first place or they are so precious about their game that they actually think that a bit of a B-Movie feel is a hinderance rather than an attraction. I never played any of those Mega CD games with FMV but they are a lot more original sounding than most games out now.
Also there is an Xbox Indi about a killer who attacks some highschoolers and the entire game is QTEs revolving around different cut-scenes. It's very cheesy but really funny too. I saw it on G4. Can't for the life of me remember it's name.
Couldn't agree more. I love me some FMV's. Its too bad imo that not vary many games use them anymore. :/
Do you mean Bloody Death???
Pure classic - http://www.youtube.com/watc...
My favorite part on 2:47 of the video.
Oh and the first zombie FMV made me crap myself.
They were like your reward when playing C&C games. They were a mix between actors and cgi, but still, they were awesome
I love watching some of the actors did their acting before they became more famous. Having live actors just make the game feel real like they are talking to you than some CGI character.
http://www.youtube.com/watc...
FMV will and should never die. Games are art and should always remain dynamic in formula. Thats the main problem with todays games. They all try to follow the safe and secure route of the COD blueprint