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Submitted by SeekDev 762d ago | interview

War-torn Developers: Creating Games from the Front Lines

"What's it like to create games in a warzone? We're talking about the same kind of environments mimicked in our most violent shooters and open-world adventures, video games that often ignore the real people traumatized by the bloodshed, and the near-constant state of anxiety their lives have become?

"Gamasutra talked with several developers in countries torn by war or trying to rebuild after a revolution, seeking to learn about the struggles of trying to make games while there's an insurrection mounting and the cracking sound of gunfire outside.

"We wanted to know how the violence around them -- which for some has lasted for decades now -- has affected their local game development community, how they make games, and what kind of games they want to create," writes Gamasutra. (AfkarMedia, Culture, Dev, Falafel Games, Game Cooks, Industry, Lebnan Nader, Mohamed Sanad, Nezal Entertainment, Radwan Kasmiya, Sergio Rosa, The Domaginarium)

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