Nintendo president Satoru Iwata has swept aside any notion of Nintendo splashing the cash for big platform exclusives.
Iwata said that they will not be paying for exclusives. Instead they will be looking for games that make innovative use of the Wii U's unique capabilities.
It's nice that they have their own identity, but there's a lot of things that PS3/360 owners take for granted and without those things they might not buy into a Wii U. You have to be flexible and Nintendo don't seem to want to adapt to how gaming is changing.
Rye or the Kaiser, or the wheat or the white
Maybe I can suggest an appetizer!
Stay away from the tuna, it smells funny tonight
But you just can't go wrong with the ryyye.. or the kaiser...
They'll never do what Microsoft does, but they'll gladly pay for advertising and what not, for a game's exclusive right to be on their gaming platforms.
Nintendo can't afford a bidding war between Sony and Microsoft. Maybe they can, but it would be at the expense of them paying out the ***, and they'd rather use their funds for game development purposes.
And you really have to get the basics down before you can break the rules. I sort of think that was the problem with the Wii, they started with the controller instead of starting with a gaming machine.
They are. The Wii had next to no online service, had little third party support and no achievements. The Wii U is the exact opposite from that.
So basically over 10 years later the Wii U is still playing catch up. Depressing.
So you forgot the Gamecube?
What, you mean the two Gamecube games that supported online play and required an add-on to the console?
For the record, Dreamcast supported online play. Even the Mega Drive/Genesis had a very limited support for it. The little support that the Gamecube provided is hardly worth bringing up in a debate.
Nintendo is even behind Sega, a company that stopped working on consoles in 2003 in the online aspect. This isn't something to be proud of. :P
I think it's ignorance to say Nintendo is behind sega, but I could say the same thing about motion control on the Wii (which was copied by Sony and Microsoft later), the same thing can be said about D-pad, rumble, analog, triggers and some other things Nintendo brought to the industry. Now Nintendo did it again and Microsoft is trying to improve the xbox companion app calling it "Smart Glass" and trying to copy Nintendo. The same goes to Sony improving the PSP's capabilities trying to give the same WiiU experience.
Like it or not, Nintendo is also always bringing something new to the industry, so your "Nintendo is behind Y" argument has some flaws. Youre probably just a hater.
Also we don't even have the full details about the WiiU. We should wait for the september conference then we will be able to talk about that.
PS2 was the first to do motion control with the Eye-Toy
http://n4g.com/news/939525/...
Some games even had achievements they just didnt force everyone to do it.
@bitbydeasth
PS2 was not the first console to offer motion control gaming. That honor goes to the Atari 2600.
The problem is that people tend to "radify" Nintendo's comments beyond what they meant.
"NINTENDO Doesn't LIKE HD! They Hate HD! THEY will Never Use it!"
"NINTENDO Hate the INTERWEBZ! They wills Never EVERz have online services. "
Nintendo has always said that somethings need to wait. They thought HD needed a bigger install base before they could make it a selling point- so they made Wii.
They thought the same about online. (Even though GameCube had a modem and Famicom in Japan (in the 80's) had online banking and other advanced at the time features. But they did not make much money off of it, so they stopped.
Nintendo is trying not to force the industry or themselves into investing or pushing technology that the majority does not use or have.
HD TV's now have a bigger install base.
High Speed Internet is was more affordable/common than it was 6 years ago.
Is this a little because of Sony and Microsoft?
Yes.
But you can't argue that both companies won't/didn't make profits in other ways off of those technologies being adopted/pushed.
>Sony MAKES HD TV's. (+games and consoles)
>Microsoft sells Computers (software) and Internet Solution and Browsers. (+games and consoles)
Both of these companies benefit from the money they invest in pushing HD and Internet connection.
Nintendo JUST makes Games and Consoles.
Dragon quest games always get released on the machines with the biggest fanbase and most potential . With the wii being on top and easy compatibility on WII U , or the big success of the 3ds , its easy to see why they went there on their own .
Now i dont think Nintendo should brag about not fighting for those exclusives , and having them just happen when the publisher wants to... definitively not a positive message to me .
Especially when the money you are not using could produce new ips ALONG your usual sequels . I love them but Nintendo's ip creation is definitively in the backsit here , and they are the number one driving force behind their home consoles' offering .
Almost everything on the Wii was exclusive, for one reason or another.
to be honest I got GC/WII for the naruto 4 player games. I had fun with a few other games but thats it. Wii u as far as I can see has nothing.
Nintendo should make some hardcore ips atleast
when was the last time anybody really dies in nintendo games? Naruto people get impaled, blown up, hacked you name it.
People are too stupid for words.
It's ironic because the answer to that question is Sonic Colors for the Wii.
Nintendo underpowered the Wii U to avoid having publishers port all there games on Wii U. They don't want to have there games compete with 3rd party publishers. COD and BF both sell more then games like Resistance, even with games like Resistance being exclusive. Nintendo wants to avoid that. They are actually hurting there own fans by doing this. They keep talking about getting "hardcore games" but they VERY much know there system won't get PS4 or 720 ports.
Nintendo is not that dumb. Its just a way to get early adapters. Period. I wonder what crap there going to be saying to gamers later when PS4 and 720 are out and Mass Effect 4, AC4, BF4 etc are all not on Wii U?
Look at it this way.
In terms of when this gens started it was, Dreamcast, PS2, Gamecube, XB.
-----
360, PS3, Wii.
------
Wii U, ?, ? but clearly both will be PS4 and 720.
Now in terms OF TECH!Its been
PS2, Gamecube, XB, Wii.
-------------
PS3, 360, Wii U
--------------
PS4, 720, Wii I (clearly its not a real Nintendo system but you get my drift)
The Wii U is about as next gen as the Wii was THIS GEN! By NAME ONLY! IN terms of tech, its just a current gen PS3 or 360 with updated tech....thats it. So Nintendo CLEARLY knows this, they really can't not know it. They know they are releasing with dated tech JUST about before PS4 and 720 come out, how can they not know this is going to happen?
Did they forget, Mass Effect, Assassin's Creed, Battlefield, MGS, COD, GTA, Dead Space, RE (main RE's ie 5 and 6), etc ALL didn't make there way to the Wii? I mean when they did, they clearly where not the same versions, not even a little bit. So...they knew this AND STILL made a system at the ending of a generation with current gen tech? But wait...they want "hardcore games" and "3rd party support" um...you want 3rd party games? You want FULL 3rd party support? Make your hardware NEXT GEN, and believe me,you'll see those PS4 and 720 ports and full 3rd party support.
Clearly by the hardware thats in the Wii U, they expected this and knew it would be like this. Nintendo could care less about getting Hardcore games, if they did, i doubt they would be doing this.
And please explain to us why the 360 was the lead platform last gen. and the 3DS is the lead platform for this gens handhelds?
Wii missed a lot of 3rd party because it was weak. And if you read what he said you would see its probably gonna happen again.
It wasn't because the Wii wasn't HD.
It was a lot of different things.
The weaker CPU and GPU and lower RAM would have made it impossible for a lot of the games to run, even if they dropped resolution. These things don't just make games look pretty.
The default controller for the system didn't lend its self well to most genres.
The online component in most games was crippled.
More important, when a third party did try to bring a core game to the system, it just didn't sell. There was no incentive.
Not being in HD was the least of the Wii's problems.
For the past 6 years or so power is all that mattered. Now that a console is out that is far superior in every way to the PS3 they cant handle it and need to attack.
You wont find Nintendo gamers going to Sony articles making stuff up because most of Nintendos gamers are far older and more mature.
The 360 fanboys werent any less worse and different .
And now we got some hypocrites in the nintendo fanboy group that pretended for years that HD didnt matter , power didnt matter , hell that ps3/360 games sucked beause they were all cinematics and graphics no gameplay ... but now revels in the power of the Wii U .
What's important is that none of those groups were ever right anyway
don't
have
to.
Good luck with that Apple.
Is that not paying for exclusives?
The titles Nintendo pay 3rd party studious to develop for their hardware platforms, will always remain exclusive to their hardware, because they paid for those new Ip's to be developed onto their hardware (Pandora's Tower, The Last Story).
I think what this article is talking about, is popular branded 3rd party IP's (Kingdom Hearts, Metal Gear Solid, COD, Splinter Cell) - which Nintendo won't pay for.