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Submitted by PockyKing 294d ago | opinion piece

Videogame Storytelling and Power: Why We Love Plot Twists

German studio Yager Development's new title Spec Ops: The Line has been making waves throughout the games industry. At first glance, it seems like a generic military shooter... but it gets trippy. It's loosely based on Joseph Conrad's Heart of Darkness, and sends players a message different from the standard "shoot things, you're awesome, bro." In stark contrast to most military shooters on the market today, Spec Ops actually makes players (gasp!) feel bad about killing hundreds of people. (Dear Esther, PC, PS3, Spec Ops: The Line, Xbox 360)

WeskerChildReborned  +   294d ago
I love plot twists cause their unexpected but sometimes plot twists could be bad if it just doesn't feel right with the game.
greatcrusader44  +   294d ago
Bionic commando

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