Last year was one of the best years in gaming that bit-tech.net can remember - but what is it exactly that makes a great game? bit-tech.net put their minds to the task and come up with ten rules and examples that divide the classic games from the crap ones:
1. No unskippable cutscenes.
2. Make the game work.
3. Communicate goals clearly and immediately.
4. Difficulty should cover all abilities.
5. Multiplayer isn't always required.
6. Conceits are OK.
7. The interface should not be a problem.
8. FMVs are always a bad idea.
9. Saving should not be a chore.
10. Break the rules.