60°

Rage - Recoil Review [Horrible Night]

Justin Gifford: "Rage may not break any new ground, but it’s as good of a pure FPS as you’ll find, which is what you should expect from the guys who damn near invented the genre."

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horriblenight.com
Relientk774289d ago

I thought RAGE was one of the best games of 2011

rdgneoz34289d ago

It was a fun game, though one of the worst endings ever. It was made with a sequel in mind, but they could have done a better job with it (the ending). I did love making all the robots and sending them out after all the enemies and seeing their reactions.

Big_Mex4289d ago

Definitely had more fun with RAGE than it seems most did (PC).

Somebody4289d ago

I bought Rage at Steam's Summer Sale and find it to be quite entertaining. I encountered the dreaded performance hits when I first started the game but somehow it became smooth after a couple of restarts.

Minor points : I do find the NPCs' reaction to our character a bit funny. I mean, we've just got out our stasis pod and suddenly everyone need our "special" skills to do stuff they are too lazy to do themselves. The first guy who rescued me from the bandits sent me back minutes later to the bandits' lair to wipe them out. No breakfast or catching my breath - just head back and massacre those guys we met earlier in their own home. Alone. With a pistol that me rescuer admitted that might not be sufficient for the task at hand.

They keep reminding us to keep our Ark origin hidden from the Authority and yet everyone everywhere openly acknowledged who we are.

MadLad4289d ago

Can't say I agree with the original posters.

I found the game to be pretty dull, honestly. The ai was impressive, but the gunplay didn't do it for me, and I didn't feel that they pulled off the setting all that well either.

Opinions are just that though - opinions.

LightofDarkness4289d ago (Edited 4289d ago )

I actually liked the gun-play and the AI was pretty cool too. I also liked the hand-animated characters, the attention to detail in their movement was reminiscent of a CG movie at times. But that's where the positives end.

The driving section were dull and tedious, which is why it truly boggles the mind as to why they chose this to be the representative gameplay in multiplayer, especially when the gun play was so fun. The story may as well not have been there, and the mission structure was horrendous. It was just one bad RPG quest trope after another (fetch x, kill x amount of these, talk to x, repeat). It seems like they didn't actually start making the RPG/questing aspect of it until about 6 months before release, and didn't have enough time to flesh it out.

It seems like a game that didn't know what it wanted to be, being pulled in multiple directions so much that it barely left the start, never going far enough into any of them to qualify it as an adventure. Here's hoping Doom 4 is a return to form.

Klonopin4286d ago

It's a good game but the post apocalyptic setting and story felt so played out and derivative. Fallout had Project Eden, Rage has the Eden project. Fallout had a vault, Rage has an arc. Fallout has the Enclave, Rage has the Authority, you see my point? The missions are nothing more than fetch quests to get from point A to point B. On the surface Rage gives the impression of being open-world but you eventually come to find out that it's all smoke and mirrors.

The gun-play on the other hand is very well done, and not surprisingly it's the best aspect of RAGE. The driving and vehicle combat segments do offer some nice variety but it's nothing groundbreaking.

110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin1615d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1768d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071768d ago (Edited 1768d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141768d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1767d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1768d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1768d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1767d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1762d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.