Justin Gifford: "Rage may not break any new ground, but it’s as good of a pure FPS as you’ll find, which is what you should expect from the guys who damn near invented the genre."
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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
I thought RAGE was one of the best games of 2011
Definitely had more fun with RAGE than it seems most did (PC).
I bought Rage at Steam's Summer Sale and find it to be quite entertaining. I encountered the dreaded performance hits when I first started the game but somehow it became smooth after a couple of restarts.
Minor points : I do find the NPCs' reaction to our character a bit funny. I mean, we've just got out our stasis pod and suddenly everyone need our "special" skills to do stuff they are too lazy to do themselves. The first guy who rescued me from the bandits sent me back minutes later to the bandits' lair to wipe them out. No breakfast or catching my breath - just head back and massacre those guys we met earlier in their own home. Alone. With a pistol that me rescuer admitted that might not be sufficient for the task at hand.
They keep reminding us to keep our Ark origin hidden from the Authority and yet everyone everywhere openly acknowledged who we are.
Can't say I agree with the original posters.
I found the game to be pretty dull, honestly. The ai was impressive, but the gunplay didn't do it for me, and I didn't feel that they pulled off the setting all that well either.
Opinions are just that though - opinions.
It's a good game but the post apocalyptic setting and story felt so played out and derivative. Fallout had Project Eden, Rage has the Eden project. Fallout had a vault, Rage has an arc. Fallout has the Enclave, Rage has the Authority, you see my point? The missions are nothing more than fetch quests to get from point A to point B. On the surface Rage gives the impression of being open-world but you eventually come to find out that it's all smoke and mirrors.
The gun-play on the other hand is very well done, and not surprisingly it's the best aspect of RAGE. The driving and vehicle combat segments do offer some nice variety but it's nothing groundbreaking.