Nintendo president Satoru Iwata has said that third-parties have had more support in terms of utilizing the unique functions of the Wii U GamePad than they have for any recent Nintendo platform - but what do the results say?
Then let your game support the Pro controller.....
Totally agree - I am just a little skeptical that if a large number of people walk away thinking they'd rather just play with the Pro Controller, they won't even bother going for third-party stuff on Wii U, instead opting for PS3 or 360 versions instead. Otherwise, "multiple control options" is definitely amazing on principle. I can see a lot of people preferring motion controls or GamePad for some games but the Pro Controller for others, but giving them the option to choose makes the game that much more accessible to that many more people.
@shok Its selling point is,the non-standard way of playing games,I believe it should be all or nothing,because this doesn't seem that different from the ps move,a device not to be a replacement but a substitute unless the wii pad is an isurance if the core crowd doesn't take to the wii pad.
but then what would be the difference between the wii-u and the ps3 and 360? why should i play batman or any of the other games if its not even graphically superior? means u dont need a wii-u especially if there are no exclusives aside from the typical mario, zelda metroid
Some 3rd party games are and will be superior on the Wii U, like Assassin's Creed III and Aliens CM for instance. But I love how people complained about the Wii U Pad not being a normal controller and what not, then Nintendo announces the Pro controller, and then people say well the pro controller is pointless. But even if multiplats wouldn't be superior on Wii U, how could you say what'd be the point of buying them over the 360/PS3 versions when the majority of the people who say this don't even own gaming PCs? 99% of all multiplats are better on PC, so I could easily just as say "Why buy the 360 and PS3 versions?" Me, personally, I will be buying most of my multiplats on PC but there are some people out there who wanna only go with one console next-gen, so that's why someone would buy the Wii U version. Or, all their friends will have a Wii U so they'll buy the multiplat on that so they can play it with their friends. The same applies to the other consoles as well. And I have never written a wall of text like this before holy shit I'm turning into one of THEM lol.
prob is the pro controller looks unconmy for fighting games action games and even shooters. the placement of buttons is waaaaaay off. i cant imagine playing a shooter and turning the camera stick then letting go, having ur thrumb travel all the way down to the bottom button to jump. too slow. fighting games....dont even get me started. but meh
The placement is totally functional. It's just something we'll have to adjust to, since we're used to the buttons being on top of the right stick.
I don't know what your talking about! I swear, if you have alien hands or are built differently than most of us, then I would agree but I'm assuming that you have regular hands like the most of us. The Wii U Controller pro is one of the most sophisticated controllers ever designed. When your thumbs are on the sticks, your thumbs naturally angle towards the positions where the D-pad and buttons are when you move your thumbs down to press them. I recently had the honor of spending some time with the Wii U in Chicago and I have to say that both controllers are a dream come true... I honestly can't wait to get a Wii U!
i love the way everyone always agrees with you , you must know what your talking about, NOT hahah
Isn't use of the screen on the controller optional? Couldn't developers just as easily choose to either leave the screen off altogether or (better yet) use it for playing the game on the screen? The Wii U gamepad IS its Classic Controller Pro but with a screen in the middle. Why not simply map the controls how they see fit and simply use the screen for the previously mentioned features? This is why I believe there is a massive difference between the Wii and the Wii U; the primary feature of the Wii remote controller, being motion control, is almost mandatory for Wii games. The Wii U controller is exactly the opposite simply because it's a normal controller with a touch screen in the middle.
Yea if their is no purpose for the screen, they should just keep it off or allow you to play the game using the screen.
The Wii U gamepad should of just been usable as a Ds 3ds or dsi like Sony is doing with the psv being their version of the game pad.
I have an idea third party, don't use the screen on the controller unless you want to play the game on the go.
"play the game on the go." It isn't a handheld and is limited to a certain range of the Wii U console itself.
Then play it when you taking a shit. That's on the go.....
Just put random commercials on that controller screen while you game.
Soooooo, all these features are completely new??? Your telling me that developers have to start busting out the Wii U for Dummies book??? I think not! The Wii U GamePad expands on the idea of the DS/3DS, something developers are more than capable of doing. What about Capcom with RE Revelations, or Square-Enix with Heroes of Ruin and Kingdom Hearts? These are all games built from the ground up already utilizing more than 75% of the Wii U's features. Streetfighter 3D, DOA, Nano Assault, KI: Uprising, and the soon to be released, Castlevania: LOS-Mirrors of Fate. I really don't get how people don't realize that the idea of having two screens has almost been out for a decade or so, and that developers have been quite successful in developing on both the DS and 3DS; they will find similar success in doing so on the Wii U as well.
It's a new idea, and these things take time. Imo Ubisoft has done well, so we know that it is possible to make the 2nd screen useful. I am sure that the same was said about the analog stick on the N64. For the analog stick, it only took the right games and a little time to spark 3rd party imagination.
Someone is seriously doubting the competence of 3rd parties. Additionally, if you look at the games coming to Wii U, you will find they play better than their current gen counterparts. Ubisoft has even gone as far as to call AC3 on Wii U the superior version, Armored Edition of Batman as well...What's not to get?
This is the problem with N4G, you get shit articles like this.
Nintendo DS... 2 screens, Wii U... 2 screens...hmm how do we use it.... such a new concept... seriously Nintendo are geniuses /s
Yeah, it's going to be a, 'revolution'. More maps and menus...
The (televised) Revolution can't lose if, it can't get lost. ;-)
Games like "Watch Dogs" would look way better without the Huge on screen Map (same w/ AC).
I know that they will do more with it but if all they can think about doing with it is using for Maps- I call that a good-thing.
The same people that complain that the WiiU gamepad will be a major distraction, are the very same people that love to text, talk and drive at the same time... lol Or and I know I'm guilty of this same thing! People that will be watching a movie or TV show and totally surfing the web or apps on a tablet or smartphone. We have come into the age where people just love to multi-task in everything that they do. So I'm more surprised by how people act as if they don't already do similar functions in everyday life as the WiiU will provide in gameplay. Went to a buddies house the other day and he had 3 tv's in his basement setup with one being on espn, another on hockey and the third watching a boxing match. Now that's what I call asymmetric sports watching! Lol
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