Gearbox on Borderlands 2: “We can’t redo every element for the PC”

IncGamers: Speaking to IncGamers, Gearbox’s chief creative officer Brian Martel has said that the developer has spent more time making sure the PC controls are up to scratch on Borderlands 2 than they were with the original. However, he remains realistic about multiplatform development.

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h311rais3r2187d ago

That's why you focus on pc FIRST and port it to consoles. That way everyone is happy. It's not like pc to console ports are bad but console to pc ports usually are.

Mariusmssj2186d ago

It's always easier to downscale than upscale. But nothing can beat the game being natively built for the platform.

These days it's not about which get's most quality but which option is cheaper, it's sad but if you don't make money you go under.

shutUpAndTakeMyMoney2186d ago (Edited 2186d ago )

Then they would say..
“We can’t redo every element for the Xbox”

I am a pc gamer and even I know they should put there biggest audience first(why wouldn't they?). It's business.

Now if pc overtakes consoles in sales then I am sure your dream will come true.

Adexus2186d ago

As long as it works with no problems, bugs and has a lot of graphics options to change then I'll be happy.