140°
Submitted by MattS 923d ago | news

Another developer makes a critical hit mobile game... and sells 22 copies on Android

Digitally Downloaded writes: "We often hear about how the iOS $0.99 app, as well as Free-to-Play and in-app purchases are a bit of a saving grace for some of the challenges that game developers are currently facing in the market.

So, here’s some numbers that are a little worrying." (Android, iPad, iPhone, Monstaaa!)

guitar_nerd_23  +   923d ago
One factor is probably the time between releases, iOS games that succeed are like fads and if you miss the window that they're relevant for no one cares after they're over.

I've bought quite a few games on Android since I caved and bought a Nexus 7.

If any developers come here, add native controller support for everything that's not designed to be touch only and I'll be more likely to buy your games, see my purchase history as proof.
insomnium2  +   923d ago
Marketting is the key. Casual people do not go to MC and look at games to buy. Or pretty much any site outside of Facebook for that matter. Sad but true.
kneon  +   923d ago
Even with good marketing the odds are not in your favour. Only about 1% of Android and IOS developers make back their development costs let alone make a profit.

There are just too many developers making too many apps, most of which are crap anyway.
sjaakiejj  +   923d ago
It's a matter of understanding the type of market you're dealing with. People using iOS are generally more willing to pay a premium price, where as Android users are more likely to have no problem with in-game advertisements. Gear your development and market strategy to that, and don't expect android users to pay upfront - they won't.
schlanz  +   923d ago
I personally hate in game ads and have purchased well over 20 games from the android market. Maybe part of the reason less Android users don't buy apps is because you don't set up payment info upon creating a Google account (like you do for an apple ID)
sjaakiejj  +   923d ago
And for that, a premium version of the product can be made available, but for many android users, a free version with ads is a must.
neutralgamer19  +   923d ago
I have an android os phone and have never bought a game from the play market, nor will in the foreseeable future. The only reason Ive Played Angry Birds is because it was a free download and i rarely play that. There is a game called wind up knight that's pretty generic but i play it from time to time.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Shape of the World trailer shows off… well, the shape of the world

22m ago - A brand new trailer of Shape of the World has been revealed, bringing with it the peaceful specta... | PC
20°

A Case for Twilight Princess: The Music, Part 3

23m ago - ZI: This article series demonstrates how the music of TP is among the most sophisticated and int... | GameCube
20°

Brilliance in Level Design: Ocarina of Time’s Water Temple

23m ago - ZI: "No, it's not April Fool's Day. I really am analyzing the Water Temple from Ocarina of Time a... | Retro
40°

Open World Games News: Red Dead Redemption Short Film, Assassin's Creed in Japan and Nintendo Woes

23m ago - Check out what has been happening around Open World Games this week. | PC
Ad

Check out the new Bloodborne Trailer

Now - Sony just released a new trailer of the upcoming PS4 exclusive by From Software and SCE Japan Studio. | Promoted post
40°

Dying Light review | Following The Nerd

23m ago - Following The Nerd "I’m in love with this game. Jumping from roof to roof and smashing zombies i... | PC