140°
Submitted by MattS 720d ago | news

Another developer makes a critical hit mobile game... and sells 22 copies on Android

Digitally Downloaded writes: "We often hear about how the iOS $0.99 app, as well as Free-to-Play and in-app purchases are a bit of a saving grace for some of the challenges that game developers are currently facing in the market.

So, here’s some numbers that are a little worrying." (Android, iPad, iPhone, Monstaaa!)

guitar_nerd_23  +   720d ago
One factor is probably the time between releases, iOS games that succeed are like fads and if you miss the window that they're relevant for no one cares after they're over.

I've bought quite a few games on Android since I caved and bought a Nexus 7.

If any developers come here, add native controller support for everything that's not designed to be touch only and I'll be more likely to buy your games, see my purchase history as proof.
insomnium2  +   720d ago
Marketting is the key. Casual people do not go to MC and look at games to buy. Or pretty much any site outside of Facebook for that matter. Sad but true.
kneon  +   720d ago
Even with good marketing the odds are not in your favour. Only about 1% of Android and IOS developers make back their development costs let alone make a profit.

There are just too many developers making too many apps, most of which are crap anyway.
sjaakiejj  +   720d ago
It's a matter of understanding the type of market you're dealing with. People using iOS are generally more willing to pay a premium price, where as Android users are more likely to have no problem with in-game advertisements. Gear your development and market strategy to that, and don't expect android users to pay upfront - they won't.
schlanz  +   720d ago
I personally hate in game ads and have purchased well over 20 games from the android market. Maybe part of the reason less Android users don't buy apps is because you don't set up payment info upon creating a Google account (like you do for an apple ID)
sjaakiejj  +   720d ago
And for that, a premium version of the product can be made available, but for many android users, a free version with ads is a must.
neutralgamer19  +   720d ago
I have an android os phone and have never bought a game from the play market, nor will in the foreseeable future. The only reason Ive Played Angry Birds is because it was a free download and i rarely play that. There is a game called wind up knight that's pretty generic but i play it from time to time.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Evo 2014 Smash Bros Stream Goes Wild for Reggie Fils-Aime Intro

4m ago - From Castle Geek-Skull: "In a nice surprise, the Super Smash Bros. Melee finals at the Evo 2014 f... | GameCube
10°

WoW Warlords of Draenor Beta: High Poly models, Benchmarks

5m ago - The guys at PC Games Hardware did some graphics cards benchmarks with the Beta version of WoW War... | PC
20°

MMO Rage: Player Whining Over F2P MMOs

26m ago - Just a few years ago, the thought of most online games on the market would be f2p mmos would be c... | Industry
10°

Magic: The Gathering Introducing the Clash Pack

26m ago - With every release comes an event deck, or though we thought. Now there is the Clash Pack for us... | Culture
Ad

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
30°

[PowerLeveled] - Murdered Soul Suspect - [Review]

31m ago - Your journey begins in in the city of Salem Massachusetts as officer Ronan O’Connor at first you... | PS4