80°
Submitted by PaPa-Slam 733d ago | review

XboxAddict: Steel Battalion: Heavy Armor Review

XboxAddict: The original Steel Battalion on the first Xbox remains to this day one of the most hardcore and unique gaming experiences I’ve ever had. For those that never played the original, it cost around $200 because it came with a monstrous custom controller designed specifically for that game and only that game. It had two joysticks, foot pedals, and about forty or so buttons, making for a truly unique mech experience if you had the cash and table space to set it up on. There really was nothing else quite like it, and when Capcom announced that it was going to make a return I was more than excited, as I got my wallet ready to plunk down another hundred or so to see what the sequel would be like on Xbox 360. (Steel Battalion: Heavy Armor, Xbox 360) 10/100

christheredhead  +   733d ago
At first I thought the score said 100/100.

Kinect is just to inaccurate for this type of game. You have to be ridiculously specific for what action you're taking and the game has a hard time recognizing that.

They should update that awesome controller and release the game for other platforms as well.
NastyLeftHook0  +   733d ago
yeah me too
Shadonic  +   733d ago
"You have to be ridiculously specific for what action you're taking and the game has a hard time recognizing that" True but that dosent happen all the time when i first tried the demo it worked fairly well but as i studied gameplay videos of people who actually fallowed the guidelines and had enough space to play the game almost anywhere like myself i actually had a great experience with the demo. If i had the money i would rent this. I dont think the kinect inaccurate i mean if ghost recon can implement shooting and someone whose good with the kinect can beat their own controller shooting time then its not that inaccurate. I believe most of the impact is coming from the players play space and the player themselves i mean even in an interview with the guy who did the preview he mentioned how it worked for him and how they had the space setup perfectly so something pertaining to withe how the person played or the play space was interfering which is why i dont trust kotaku kinect game reviews because they play kinect games as if there constrained 3D models.
christheredhead  +   733d ago
Yah, my experience with the demo was abysmal at best. I was sitting still, not moving, and it still kept zooming in and pushing buttons for no reason. I guess I dont have the correct spacing for the game. I really don't know. The game worked correctly in fractions, but there was no way I could even complete the demo without complete frustration.

Truthfully though, they should have offered the controller option on the side. I mean, I know they were pushing the whole Kinect idea, but it just doesn't work like it should for everyone. Having to have exact perfect ratios of space, lighting, dimensions and so on means different outcomes. The results get mixed from person to person.

It would have been awesome to purchase a really cool, 50 button Steel Battalion controller and have a blast. I still dont get why that's not even an option with this title. That's what made the first one so awesome and this one so mediocre.
FinalomegaS  +   733d ago
Almost lowered than superman64....

Ouch
Skateboard  +   733d ago
Capcom gives X-box the hook ups.
Tw1st3d Fate  +   733d ago
The first one required a controller that only worked with it, Heavy Armor requires a controller that barely works for anything. I can understand the score.
Shadonic  +   733d ago
works on everything for me :D

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