The Sworrior puts Pop-Gamers in their place about multiplayer.
Exactly - not every game needs multiplayer. Bioshock 2 didn't need it, those resources could have been better spent making BS2 stand up to what BS1 was - an amazing experience. Same with Dead Space 2, I mean what was that MP? Mindless crap that you could only stomach for a few rounds before getting bored to tears. So many single player games suffer because of crappy MP tack on jobs that suck up resources that could be better spent coding the actual single player to, you know, build your audience.
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