Since the release of Diablo III this May, we’ve heard a lot about the “always online” requirement. While there are those among us who don’t seem to mind having to play Diablo III while logged on to the Internet, many others are less than thrilled about it. Why should a game that had worked perfectly fine on offline mode in previous iterations suddenly require an Internet connection while playing? Most gamers attributed it to Blizzard’s desire to fight piracy and make the game impossible to crack. This sounds all well and good, but according to Blizzard President Mike Morhaime, that isn’t quite the case.