There’s a reason why developers are scared of making puzzle titles. These types of games require immaculate balance. Make a puzzle game too easy and it becomes boring, never really making you feel as though you’re being tested. Make it too hard and players are forced to guess their way through it, duplicating a feeling that you’re not actually learning as you go along. Portal and its subsequent sequel are examples of this formula being perfected, but you’d be hard pressed to find a lot of puzzle titles that are the same. Sure they’re out there, but Splice is certainly not one of them. With a learning curve that feels unfair at times and puzzles that require a lot of experimentation rather than logical thinking, Splice quickly turns from an intriguing puzzler into a monotonous series of trials and errors.