OXM UK: "Splinter Cell Creative Director Maxime Beland has told OXM that the troubled development of 2010's Splinter Cell Conviction meant that the team weren't able to include the features that fans and media would have wanted."
chaos theory = best SC game ever
ps2/xbox console genration > 360/ps3 current generation.
Yep. I miss going nonlethal and totally ghosting through stages. Also crawlspaces. The old SC games actually made me feel like a spy. Conviction's co-op was fun, but the campaign itself relied way too heavily on mark-and-execute.
Well let's hope Black List is even better. I really enjoyed SC:Conviction, and didn't like the Splinter Cell: Double Agent as much due to inconsistencies in being detected i.e. it wasn't quite predictable.
I reckon Pandora Tomorrow nailed it - Chaos Theory was great but more of an iteration on PT than a giant leap.
We wanted it to be stealthier too! :( Splinter Cell is the only game that did it *really* well. I remember Chaos Theory had badass stealth elements.
I enjoyed conviction as a stand alone game. It was fun and you could still play stealthy though it was a departure from the earlier games. I agree that SC was probably the best in the series as Conviction really didn't play to all the new strengths it introduced. A mix of the two will be welcomed for sure, maybe if they would have just branded it a little different it might have sat better with the original fan base
Ahh...blowing smoke about Conviction in hopes of bringing old fans back to the series eh? Sorry, but I don't think I'll ever return.
You wanted Conviction stealtheir, so you made its follow-up even less stealthier.
They don't care about stealth anymore.
Splinter Cell took a turn when the story was now focusing on Sam Fisher going rouge do to the revelations of his daughter becoming more evident. With SC: Conviction, mark-and-execute suddenly became an option that rather fits Sam Fisher's frame of mind of untamed and sometimes explosive vengeance. I played though with using mark-and-execute as the last option. Sometimes to simply to shake things up a bit or a rare moment called for it. Really the only thing that bothered me the most was the sensitivity or response of the AI. The AI's repetitive fowl language was annoying (AI Cuss-Bots).
So why is Black List more action based?
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