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Gamings Great Objectifications of Women

Ciaran Utting writes: Thank God Crystal Dynamics finally inserted an attempted rape scene into the Tomb Raider franchise. Having a strong, independent and intelligent woman as a game’s central character was starting to get tiresome. Using tenuous drivel as an excuse, they finally imbued the qualities we were looking for in her – pathetic frailty at the hands of a foreign man. “Gamers will want to protect her!” they insisted, and quite right too. She couldn’t do it herself after all, because I control her.

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