It seems to me we’ve stumbled upon a new era. Without even realizing it, a new criteria for game love has appeared. Though really, it isn’t all that new. It’s something that did happen before, once ports started becoming prolific, but now that we’re heading into the midst of the digital era, we’ve reached a point where the best way to determine the value and merit of a video game isn’t based upon review scores or peer pressure.
It’s how often you’re willing to buy it.