Thunderbolt: It’s in those first few hours of play that Pocket Planes peaks. The world, in its flat, pixelated goodness, lies ahead of your newly founded airline. There is only the expansion and the breadth of possibilities feels unlimited. Maybe you’ll fill out a full region with lines spanning from one ocean to the next. There is the limited territory you’re starting in but there are all those possible ways they might connect to the unclaimed ports all over the map.