Gamezebo: "Going into Thomas Was Alone, I thought I had it all figured out. 'Interesting, a puzzle/platformer featuring a cast of different-shaped cubes,' I said to myself. And, to an extent, I was correct. At face value, that is exactly what this game is. But I didn’t anticipate how much I would care for those little cubes, or how excitedly I’d cheer them on in their quest for answers. I wanted nothing but the best for them."