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Tomb Raider [Interview] – Lara’s new world and its dangers (IncGamers)

Interview with Karl Stewart.

Questions include:

How does progression work in the open-world areas? Are there still linear goals within those areas or are you free to do as you please?

The whole ‘attempted rape’ situation that has been taken up so strongly by some publications… are you surprised how that came about and how it grew into such a big issue?

Do you think the reaction is perhaps a symptom of videogames still being a young medium?

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