Since the GTA V reveal trailer way back in November last year the rumour mill has been turning quicker than the wheel of a Lamborghini. It’s slowed in pace however, in the light of the fact that Rockstar really haven’t released any further information. Until now.
With Rockstar releasing two brand new screenshots from inside the GTA V world in a recent ‘Asked and Answered’ post (the aftermath of which we’re still currently right in the eye of) it’s started gathering momentum all over again.
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@LOGICWINS
Oh... I just tried it, youre right.
Open world games become lifeless at a certain distance from the ground, or even while on the ground because the hardware can't have all that stuff happening at once.
It was very noticeable in Saints Row The Third, and I kept dreaming about how awesome a game like that would be for next gen consoles. The graphics didn't even have to change much, I just wanted a bigger/more detailed game world.
I'm with you fully to be honest. Open worlds are great but in some aspects GTA in particular hasn't moved forward since 3 and I think that is indicative of tech holding them back in some areas.
Next gen i'd like huge draw distances but maintain the detail so we can still make out cars, rather than just having disembodied lights when you're in a helicopter and hopefully the odd haze will be gone. I'd also like the ghost town lulls that GTA in particular is guilty of to be a thing of the past. And while i'm at it enough with the same vehicles spawning constantly. That has been an issue in both SR and GTA.
I just want to add as well, the helo picture basically confirmed to me it's current gen. It looks just a bit better than TBOGT and still has that odd haze that i'm not overly keen on. I expect next gen will be a big step up for open world titles in particular.
Those images were scaled down and pixels were thrown out in the process. Up-scaling them to full screen(whatever your full screen res is) is not going to look anything like what will be rendered on screen... PC nor console.