The new Tomb Raider is a hugely important project for Crystal Dynamics as a studio. For the company, it's all about living up to the promise of the purchase by Square Enix, and perhaps more importantly, living up the grand legacy that Tomb Raider carries as a brand in the games business.
Taking apart an icon so that she can be rebuilt is a dangerous task. It could easily backfire on Crystal Dynamics, but based on our conversation and what we saw at E3, the studio appears more than confident in overhauling the franchise. GamesIndustry International caught up Crystal Dynamics' global brand director, Karl Stewart, to talk about the challenge of remaking Lara and what else we can expect from Crystal Dynamics in the future.