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70°

Harmonix and EA Confirm Plans to Ship Stand Alone Instruments for Rock Band on February 12th

Harmonix, one of the world's leading developers of music-based games, and MTV Games, part of Viacom's MTV Networks (NYSE: VIA, VIA.B), along with distribution partner Electronic Arts Inc. (NASDAQ: ERTS), announced today that individual instrument peripherals for Rock Band will start shipping to U.S. store shelves beginning on February 12th.

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Siesser5935d ago

Cool. I'll finally be picking up a copy of the game and some drums then.

darkness within5935d ago

a european release before stand alone instruments in the us

Majere5935d ago

Now I will get the game. Glad I waited to pick it up!

Yuprules5935d ago

Wow, everyone was waiting for the stand alone stuff to buy the game :)

RecSpec5935d ago

I also found that a little weird. 170 is a lot, but you aren't going to play single player most of the time are you? Could have split the bill up. I mean if you were too cheap to dish out for the set, how are you going to buy songs for it? At the most you save what? 60-70 bucks?

roybatty5935d ago

Because I'm not buying another guitar, I already have the guitar hero controller.
I want to buy the rock band disc, but I can't afford more hardware this minute.

Electricear5935d ago

Activision made the PS3 GH3 controllers proprietary instead of open standard unlike all the other controllers for other systems. Harmonix made a patch for Rock Band so it could use the Custom controllers of GH3, but Activision wants them to pay a fee to use it... Harmonix refused to pay because all their controllers for older GH games prior to selling the property rights to Activision have been open standard for all game developers. Thus your current proprietary controller is being limited by Activisions Greed. Fortunately Activision has more than likely screwed them self in the process as they are now going to have to patch Guitar Hero to work with Rockband Controllers if they want to sell future units of their product on the PS3. In all likely hood Harmonix will offer them a patch trade for each others controllers so that both will work with each others games, but honestly Activision did damage to their Franchise with their actions, and I'll probably not purchase GH3 even if they do patch the game simply because they screwed the consumer by doing what they did.

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130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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Community484d ago
Christopher485d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai484d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood484d ago (Edited 484d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai484d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood484d ago (Edited 484d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood484d ago (Edited 484d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long484d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim484d ago (Edited 484d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz484d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit484d ago

Can it work? Yes. Does it compare? No.

monkey602484d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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60°

My Kids Stole My Controller: Chapter 3 – Junior Gaming

Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.

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150°

Why the Guitar Hero and Rock Band Series Failed

Music rhythm games dominated the video game market in the mid-2000s. Unfortunately, the genre would fall from grace shortly after finding success.

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darthv721437d ago

More like faded away than failed. Failed implies it was new and didnt take off... that is not the case. Rhythm games were hugely popular but the lights dimmed and the show is over.

You would think the current situation would cause a resurgence but im actually seeing more people picking up real instruments and learning to play. My son is one who started out on GH and now he plays real guitar.

1437d ago Replies(1)
toxic-inferno1437d ago

I also got into playing guitar through Guitar Hero and Rock Band. And I know at least three other people who did the same.

Still get Rock Band out a few times a year. I really don't think you can say it failed when they're still bring out DLC every week! They must be making enough money from it to keep the licensing going!

Abnor_Mal1437d ago

Basically the reason the artist Prince did not want his music on those types of games. As he believed it was better for kids to actually learn to play a real instrument than to play with toys that really did not teach how to read music and how to actually play an instrument correctly.

A lot of music now a days is just done on a sound board and the creator has no real clue if the music was put on a sheet in front of them to play. The term musician has taken on a new meaning in recent times.

SpeedDemon1437d ago

I lost interest when they stopped allowing you to use the controller to play with, just couldn't get into playing with the guitar.

TheHan1437d ago

Rock band 4 allows controller. Though I just bought RB4 again so I can replay my favorite music rhythm game.

SpeedDemon1437d ago

I didn't know that. I haven't played a lot of Rock Band, but have a lot of Guitar Hero, I'll definitely check it out.

addictedtochaos1437d ago

Not the sole reason, but over saturation by Activision releasing 5 GH games in one year, charging full price for all of them while only Metallica and GH5 were worth it.

cell9891437d ago

I still play the Metallica edition

Gaming4Life19811437d ago

I dont think these games failed at all. People aren't going to keep buying games and peripherals over and over. All songs need to work on either rockband or guitar hero thru updates. Guitar hero live was actually good but rockband with all its songs and same equipment killed it.

Sophisticated_Chap1437d ago

I'm sure part of the reason they faded away, at least over the long term, was that you couldn't download them digitally.

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