Chris Buffa (Modojo): We should have seen it coming, this stunning evolution of mobile game graphics. Years of following the industry had taught us that all hardware, no matter how incredible at the time, eventually grew old and gave way to more powerful machines boasting a thrilling display of eye candy, the result of increased polygons, enhanced lighting effects and other assorted bells and whistles.
Of course, this was 10 years ago, back when flip phones were all the rage and a black and white version of Snake was the must have killer app. Besides, who in their right mind would choose a cell phone over a Game Boy Advance, and later, the DS and PSP? These were traditional handheld systems, and cell phones, well, they caused cancer, right?