Jeremy McGrath’s Offroad is more of an arcade racer than a simulation. The game offers smooth controls that require no technical precision (i.e. knowing how to properly drive into an apex, for example).
There is a handful of suspension settings to choose from when selecting a car. The suspension selection ranges from fast and slippery to tight and softer; this is both good and bad. It’s good for gamers less interested in mechanics, but bad for those who enjoy tinkering around with their cars and finding that perfect setting that fits their driving style.