"Saving games are a necessity considering that most games require more than five hours at a time. After all, there’s no way for people to sit down and play an entire game in one sitting. Some games require an extensive amount of time from you. Take for example Skyrim. There’s no way that I can play through the entirety of the game without saving - if you could even complete the game then I applaud you. It’s mostly RPGs that succumb to the prerequisite of needing an excellently implemented save system. This week in Nitpick, I want to talk about games that have save systems that not only ruin the fun of games but absolutely shatters conventional play as a whole," writes Simon Chun of GameZone.