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Submitted by SeekDev 1140d ago | interview

Interview: How Arkham City Goes From Opening Credits to Open World in Ten Minutes Flat

"hen have to make the sequel to Batman Arkham Asylum, even as the original game's developer, that's a pretty tough act to follow. Through their 2009 Batman game, developer Rocksteady Studios pulled off a renaissance for all future titles based on comic book super heroes, a remarkable work that constantly revisited one essential question: What would Batman do? At his core, Batman is a man in a costume. An agile, smart, and specially trained crime fighter who uses an assortment of gadgets and stealth to stalk his prey.

"The sequel would turn out even better than the original, but one of the things that distinguishes Batman from so many contemporary sequels in the world of video games is its pacing: In a mere ten minutes, players go from Bruce Wayne to Batman and start tour rounding up criminals in Arkham City. We spoke to lead narrative designer Paul Crocker to learn more about Batman's fast-paced journey to player empowerment, writes 1UP. (Batman: Arkham City, Paul Crocker, PC, PS3, Rocksteady Studios, Wii U, Xbox 360)

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