Iwata - "...I don’t think we’ll present [3D graphics] as one of the key features of our consoles but will probably stick with 3D as one of the minor elements of our consoles in the future.
A lot of people will take that title out of context. "There’s definitely the chance for not only graphics, but also other features that our competitor’s consoles don’t have. But I think it will become increasingly difficult from now on to compete over graphics. This is because that no matter how much we increase the number of polygons we can display and improve the shading it will become increasingly difficult to tell the difference.
" He's basically saying that eventually we'll hit a graphical wall.
Im surprised by one of iwatas statement where he said that with the Wii they wanted people to play video games more but it did the opposite. Most people who owns a Wii barely plays it and I see the Wii u going the same way with weak tech, gimmick controller, shovelware which results in people playing it less
Iwata says they will not be making games that are competitive online focused like CoD in that article That kills my hopes for a Metroid Prime 4 with competitive online in the style of Metroid Prime Hunters on Wii U
The statement of "most people who owns a wii barely play it" is a bit of an extreme view of things. You may be seeing it that way from a games appeal pov. Meaning that simply because the wii does not have games that appeal to you or those similar to you, that is a simplification and generalization of gamers overall. Not true. There is such a diverse amount of games from retail to digital dist that the scope of games and the appeal of those games are difficult to really get a total of. It is easy to dismiss a platform that does not appeal to a certain demographic (core audience) and proclaim it a failure when if you saw it from the overall perspective the tables are quite different. Millions of people who bought the wii play the wii and the various games available for it. From the big name 1st party titles to the small independent titles I can guarantee you that every game released for the wii since launch has been played by someone and has found some appeal to them. Now as to the main topic. Shok summed it up righ on the money with his statement. We will at some point hit that graphical limit where you just cant get any more noticeable fidelity out of the onscreen presentation. When that happens we will see a shift from the obvious to the not so obvious. Meaning more and more finer detail will emerge in place of that fidelity to actually compliment the presentation overall. Things like reflection and smoke and particle effects will be the points to look for instead of the scale and number of polygons that make up the main character. Essentially...realistic graphics will become the norm and then how do you improve on something that looks more real than real? The next change in gaming will be about how we play more than what we play.
@darthv72 Software sales (and hardware too as of a couple years now) give insight into that, as far as people not playing they're Wiis anymore.
i will give you the hardware side. We knew there would be a saturation point to where everyone who wanted a wii will have gotten one. Yet how do you track the sale of digital software when the only place you can get it is right from nintendo? that same question can be applied to both MS and sony as well. retail sales are down but that isnt to say digital sales are equally down. That represents a convenience that retail just cant offer. being able to buy a title and download it is the way things are going. I will give benefit of the doubt to the fact that there could be millions of wii users who dont have their system connected to the internet. No surprise there are millions of 360/ps3 users in the same situation. Yet to the millions of users who do....there does not seem to be a standard way of tracking those sales of software. All we can rely on is the information provided by nintendo, sony and ms.
@darthv72 Not extreme at all. Be honest and do a self evaluation of friends and people you know and how many of them consistently or occasionally for that matter still play with their wii. I know many people with wii's including myself and most of them no longer use it other than the occasional smash bros get together. In regards to the people I know thats the only game that makes the wii somewhat relevant.
" But you shouldn’t be expecting Call of Duty-like games to be offered from Nintendo. For that type of game my belief is that, if there are companies out there who can do this very well, then instead of us try to do it this, or to compete with them, it would be better to have them do it on our platforms, so to invite them and to support them to offer this kind of entertainment on our platform.
" So they want the 3rd party do the dirty work instead of themselves. They don't wanna risk it. What the Heck? Metroid Prime screams NO WAY! Come on Nintendo. Metroid is the perfect Nintendo FPS even if its second party. Why let the 3rd party do the dirty work? What is going on with Ninty? Iwata keeps on spitting BS left & right! Are they playing Blanka nuts?
I disagree with his statement,if the wiiu is more capable Thant the hd twins and developers can use all its power than there should be a difference.
yeah to ba u dont work with techn to even have a word against his aye? cus even now pc 360 and ps3 ames look alike to me no huuuuge major diffrence.
Don't know why I'm getting so may disagrees lol....that's what he said not me xD.
until we get FF movie level graphics we wont hit a wall. Hell look at hollywood movies with cg. We arent near that level so no we still have a ways to go. Nintendo wants to change people perception because they know they arent gonna match MS and sony. Just like when people get all artistic over pure visuals.
@jetlian "Nintendo wants to change people perception because they know they arent gonna match MS and sony. Just like when people get all artistic over pure visuals" What are you talking about? The opposite is ACTUALLY what's occurring, Nintendo still offer the same experiences they always did. MS and Sony are the ones demanding that market fracturing makes them the winner, and Apple and Nintendo the loser. Well imo thats 100% wrong and Kinect is proof of this mistake.
ozstar what are you talking about? you went way off. Fact is nintendo wont be as strong as ps4,nextbox. So they are saying gpx wont be different even though it will. okami does not look better than crysis. Nintendo is arguing that it does because we hit a wall. Im say no we have not.
He's basically doing damage control as nobody that hasn't been drinking the Nintendo Kool Aid thinks the Wii U is next gen.
I get that you have your opinions and you're entitled to them, but do you have to say something smug like that to get your point across? Wii U is next generation simply on the grounds that it's a generation after the Wii, the Nintendo predecessor console. That's non-negotiable. Insulting people with a different mindset from yours only makes you come off as a jerk.
So, your mindset is that the Wii U is next gen because it is being released after the Wii? Sounds to me like you're just kidding yourself. Also, I didn't insult anyone, yet you did, which is pretty hypocritical...
" He's basically saying that eventually we'll hit a graphical wall." Nope, that is not what he meant. "... it will become increasingly difficult to tell the difference.
" Its about perception...public perception of games. This is more inline with the "it's not about power" thing to convince hobbyist gamers to buy the Wii U before the Xbox720 & PS2 arrives. Any ways Mario or Pokemon wont be needing excessive graphics anyway to sell bazillions but for the " experts in the field" that's a turn off for sure.
I absolutely adore the wealth of Nintendo's software offerings, but seriously, will they stop spouting nonsense about hitting graphical walls. Subsequent to PS3 & Xbox 360 hitting the market, Iwata once again stated that the hardware of the original Xbox, GameCube and PS2 was sufficient for graphics moving forward, and that graphics were again hitting a ceiling. If graphics hit a ceiling before PS3 & Xbox 360 even released, how come we have absolutely stunning titles such as Uncharted 3, Gears of War 3, Killzone 3, Halo 4, God of War: Ascension, Beyond, and The Last of Us. Check out a quote from Mr Iwata regarding the Wii (then codenamed Revolution) at Nintendo's pre-E3 2004 press conference: "I could give you our technical specs, as I'd know you'd like that, but I won't for a simple reason: they really don't matter. The time when horsepower alone made all the difference is over. "Work on Revolution is well underway. When you see it you will be excited because you will experience a gaming revolution."
Agreed. Idk about you, but I 100% disagree with him. In a small scene with little detail (like most Nintendo games or a racing sim game) a trillion more triangles than before won't matter much. But in a game like Skyrim, the ability to process a trillion more triangles is very beneficial. (ie. more dense vegetation and forest, more high detailed characters on screen, and so on) it's not just about improving a single model, but the entire scene. Same goes with applying a lot of high-res textures, along with high quality lighting shading. Then there's intelligent A.I. and intense physics calculations, blah blah. He's so wrong, there's a lot to improve upon.
But of course he has to say this stuff, he has to sell as many Wii Us as he can before the PS4/Xbox 8 come out. I'd buy a Wii U if it was $199.99 (granted I'm positive it'll have very little improvement over PS3/360) with the pro controller and without the tablet controller, only for Nintendo games. They haven't convinced me that the tablet is a good idea.
You guys really don't get it do you? The graphics comment is two fold. 1. We're getting to a point graphically, where MOST PEOPLE (Not life time game enthusiasts like us, developers, industry insiders, and pixel snobs) won't be able to see a meaningful difference when added effort is put into graphics beyond say for instance an Uncharted, etc. It's just not going to matter to them. 2. It's already TOO EXPENSIVE THIS GENERATION to create graphics heavy games that take full advantage of current hardware. Many developers have gone belly up, or have had major set backs due to crippling costs combined with sales that before this generation, would have allowed them to at least break even. If you really believe that more than 2 or maybe 3 companies will even think about risking the resources it will require to take full advantage of some mega-multi-quad cored beast, then you need to start thinking realistically. Businesses are trying to make money, not lose it. They don't make games for us as favors, but to make profit from. Even the companies that make the most per game such as Activision, Rock *, Nintendo, etc. do not even come close to maxing out console hardware graphically. And they actually have the money to take such a risk. Just because more powerful consoles are on the horizon doesn't mean games will look drastically better. Expect that extra power to be wasted with lazy coding to cut corners rather than optimize, heavy operating systems that attempt to give gamers the option of truly using their console as their PC, etc. Photorealistic game graphics will not be the norm any time soon.
wardestroyr: BUBBLES MY FRIEND! Bubblleess!! That was a good find!
"ow come we have absolutely stunning titles such as Uncharted 3" Which came like 6 years after the release. Nintendo isn't going to wait 6 years just for that one pretty title. I assume they are talking about their own needs which is pretty much breaking them when it comes to third party developers. However Nintendo simply does not want to push the graphics buzz. Because if they do they will directly compete more and more with Sony and MS who are going apesh/t over graphics. Nintendo clearly wants to focus on other things like how you can play a game. And usually this is done towards their own interest. I just hope third party developers embrace this controller and put it to good use.
We did hit a graphical ceiling of sorts at the start of this gen, and had to pay for the pretty graphics that were achieved with platform stability, framerate issues and generally lower framerate overall, bad ai and overall buggy, more expensive games... The gen has only recently started to actually come into it's own, and has had a rocky road to get there. Not only that, but were we are now is really good, and all that is needed are overall performance improvements for games to still look incredibly amazing without gimping everything else. The graphics should be a part of any given game, and not improved by crazy amounts in spite of everything else like this last gen has been.
Yea, it doesn't bother me since i'm not into the whole "3D" trend that's going on..\
does it really matter? Nintendo fans have been telling us for 7 years now that it's the gameplay that matters, so I wouldn't worry too much about whether it's a lot more powerful or equal to the 360
I don't think they'd care much at all if other fanboys weren't constantly screaming the equivalent of 'OMG! IT SUCKS! DON'T BUY IT! WAIT FOR SONY/MS!' That crap is annoying. The only peace on a Wii U article here at N4G are the good news/non-inflammatory articles, since haters and trolls have nothing to say there. Pathetic.
I disagree, Graphics can always be improved and are constantly improving. But in the end, it's how fun the game is that really matters.
graphics never hit a wall and wont, to say that is totaly dumb, they can produce games that look life like with effects we cant imagine, now this cant be done on consoles as it would take a 4000 dollar system to do so but the point is , its possible to do so much more, did the gta4 hit a graphical wall with modders when they used ice and made it almost photo realistic. NO
Well said :)
Whoever disagreed is an idiot. Graphics have come a long way, but are crap compared to what we will see in another 5 to 10 years.
And who ever agreed with him is a bigger idiot graphic will hit a wall. after graphics become photo realistic whats next realism?
Of course graphics can hit a wall. In todays hardware, you can only go as far it allows you. That in itself is a wall. In regards to gaming in general, once graphics become photorealistic, then we cannot go any further. Afterall, how do you improve realism?
@ StraightedgeSES Seriously is realism the only approach to visual art & graphics? Were you born yesterday? That is ultimate backward narrow mindedness!
ok but i wasnt going that deep, ill agree to that obviously one day there will be a point it hits a wall(total realism) but lets not forget the article, he's saying the leap for next gen etc.. Graphics will keep improving for the next 2 decades at least, each gen for the last 2 gens we where promised much in terms of true nex gen graphics and while the improvements are moving along , we are still behind in terms of what is available with todays tech.
Wii-u sounds like Pee-u, just sayin. and its pretty obvious its going to struggle and fail against the ps4 and 720 so why is there an article about it?
Lmao @ Pee-u. You must have been up all night thinking that one up Lucretia. What's next, "yo momma" jokes? How about, why did the troll cross the road? (With no specs) At this point how is anything obvious?
thats not nice -_-. i wasn't trolling. but if even without the full specs, if games are looking the same for multiplats its assumed its not drastically stronger. example is if that square enix engine is for the true next gen the wii-u obviously can't run that. im not sure about 720 but i know sony doesnt want to release ps4 till there is a noticable difference. so far with zombie-u and the multiplats there is no difference, so its safe to assume when thats what we see. i could be wrong, but the probablilty of me being right is far higher. i remember when people were fighting for the 3ds's power acting like it would match the vita's and it was an obvious thing that is wasnt even close. same when the wii launched, people were saying "Oh wait for the specs, wait for the specs" and look at what happened with the wii. now graphics is far from everything, but still, the 3rd party support wont be there if the wii-u gets left behind in the generation specs. i dont care about the graphics really, just give me some HD zelda, metroid etc like i should have had for the last 6 years and im happy. games is what counts, just hope the wii-u has more than the wii, the wii had some good games but not alot of them :/
@Lucretia You say that you don't care about graphics, but that is what your whole argument is based upon. You praise Sony for waiting for "a noticeable difference" (as only Sony can define /s), however, everything with Nintendo must be perfect immediately. They haven't even announced the specs and you are already talking about how weak the WiiU is! If all you need is HD Zelda and Metroid, then why do criticize Nintendo so much? Have they not continued to make Zelda and Metroid games? Do you honestly believe that there won't be HD Zelda and Metroid on the WiiU?
In other news...nintendo will continue to stay 10 years behind the times and say their titles are so unique they don't need to sell us current tech. There is no way in he'll a nintendo fan wouldn't want to play a Zelda game with a huge world and top notch visuals that rival the best of open world games. Nintendo is absolutely crapping on the fans that wouldn't want that and proper online. Smash brothers wouldn't benefit from a vast online network? C'mon nintendo has lost respect and I usually don't get off into that deal.
Their CPU and GPU are pretty much current tech. Not sure what gives people the idea they are searching trashbins of the year 2000. " There is no way in he'll a nintendo fan wouldn't want to play a Zelda game with a huge world and top notch visuals that rival the best of open world games. " Even if you gave them a super computer, what gives you the idea Miyamoto is suddenly making a Zelda:Skyrim game? There is a lot I want from Nintendo franchises, but Nintendo will always walk the other direction. In the end their games are still awesome.
I guess the idea is that the first gen shouldn't be on par with what the current gen is doing. It may not have to be worlds better, but you'd expect better than they showed. Last time I checked Zelda has always been a pretty big world. Although the artistic style is different, the worlds are usually pretty large. You mean to tell me if Miyamoto had a super computer he'd still make a world that the Wii could handle? Doesn't make much sense. Never said their games aren't awesome either, while they walk the other direction they are also offering you less than they can offer. I'm wondering why you didn't comment on the Smash Brother comment too. That game screams online yet they say online isn't that important. See what I mean...it's like their games are meant for more but they still offer you less. That's not bashing Nintendo either, it's a fair observation
Well, Iwata wasn't going to say "the competitors will offer better graphics than we can" of course. Even if their main consoles were still the GameBoy and SNES, he'd NEVER say that.
Let us know when you actually decide to compete graphically, then maybe we can discuss this.
The new Rayman game is looking pretty awesome, i'd be happy if more games looked as polished as that.
Yep Rayman and the new 2d Mario, the new graphical benchmarks. /s
There are different graphic styles out there and there is not many that you can compare with this but it is probably the best of whats been done in it. (Closest i can think of is something like Castle Crashers/Fat Princess) http://cdn4.spong.com/scree...
How can Iwata say something like this when none of Nintendo's games have ever hit a graphical wall?
N64 expansion pak says hi!
sorry but nintendo games always loo great set animal crossing XD
People understand this! For what Iwata is talking about are companies like Sony, Microsoft and Nintendo can offer only so much of a difference at a respectable price point to consumers. You guys seriously can't expect PS4 to produce Avatar like visuals for a $400 console and games costing $60. I mean these current HD systems still can't replicate Toy Story level of graphics and you guys don't believe that there is a virtual wall of what can be provided in a box! Bottom line is that you pay for what you get and consoles are a consumer electronic and will never be the bleeding edge standard in graphics, never...
Clearly iwata has not seen, how vastly superior skyrim is on pc, with high resolution texture mods over the console version. If iwata had said nintendo does not focus as heavily on graphics as ms or sony due to the art style many of it's game employ, that would be fine to me. But we won't be able to see the difference in graphics getting better is just plain bullshit, if that were the case, rfom and halo 3 would be the high point in graphics of their respective consoles. To anyone saying we are hitting a graphical wall in gaming, stfu we are not even close to it on the consoles they are just ancient hardware. The wii u and the xbox 720, ps4 will never hit "the graphical wall" they will max out with what they can do with their older hardware versus newer hardware but that is it. Nintendo makes good games, but they are the absolute last company that gamers or the industry should listen in regards to hitting a graphical wall. How many games has nintendo made that has the amount on crazy on screen action or effect that rachet and clank has or uses a non stlyized art design ie real life graphics. Do not piss on my leg and tell me it's raining. When pc gamers start shouting we have a hit graphical wall, then i'll pay attention, anyone else not so much. "You guys seriously can't expect PS4 to produce Avatar like visuals for a $400 console and games costing $60." Yeah no one rational is expecting that, but to the non nintendo gamer, it sounds like an excuse for not trying to push for better graphics. Right eventually we will hit a graphical wall, why is this relevant today instead of 10-20+(pc) yrs from now, when it actually happens. We will probably be using uhd tvs by the time that happens, so not anytime soon.
skyrim to me looks hardly and diffrent...and that game is a prototype still with all those glitchs.....its just sad
Yeah show me a open world game at skyrims scale that doesn't have glitches. Seriously it is a bethesda game, damn know nothing casuals. "skyrim to me looks hardly and diffrent...and that game is a prototype still with all those glitchs.....its just sad" It's called beta stupid. So now we have casuals, that don't play anything but nintendo games, if that even and can't even type semi coherently or correctly. -_-
Well Nintendo are right there gpu is confirmed to be a souped up Radeon E6760 which is as follows OpenGl 4.1 Shader Model 5.0 32MB Edram Eyefinity HD3D Compute shader 11 2Gig Ram now the ps3/360 don't have Compute shader suppport,they support SM3.0,DX9/OpenGl 1.0,ps3 has zero Edram,360 has 10MB,ps3 256 mb Ram,360 528 mb Ram. So lets see they pushed ps3/360 quite alot considering everything on this list is 2/3 generations above ps3/360 ?? WiiU is a beast go check out the baseline specs for the E6760 and remember WiiU has a custom version of this chip,also Ubisoft say the final gpu is basically a HD6770.
Your specs are incorrect btw
there under what the actual specs are m8 go see the spec sheet of a Radeon E6760 get a life. the final gpu is a Hybrid between a HD6770 and a E6760.
I'm saying this now if your only looking for graphical improvements for the up coming gens then you will be the reason why the gaming market crashes.
I think I'll wait til we see it, before i try to argue for or against Wii U's power
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