The Future Of Balance Patching

The video game industry has never been good at coping with change. Currently, we have an amazing amount of technology available to us, and game developers and publishers barely know how to utilize a tenth of it. Even though our tech keeps getting better, most of our businessmen are stuck in the age of the SNES when you simply purchased a game and were done with it. Or are they?

The story is too old to be commented.