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D+PAD: Thomas Was Alone Review

D+PAD Magazine writes:

‘Out with old and in with the new’ is obviously not an adage to which game creator Mike Blithell and composer David Housden – developers of abstract PC platformer, Thomas Was Alone – pay much heed. Their game, a labour of love that started life as a Flash prototype knocked up by the former, veritably embraces the old, relishing in minimalist Atari 2600 inspired visuals and near-lack of anything that you could call ‘character animation’. In fact, you would be forgiven for thinking that many of the game’s assets were placeholders awaiting a time when they would be replaced with the googly-eyed sprites that are so synonymous with the platforming genre. Playing the game in its fully realised form, however, it is hard not to be impressed with how Thomas Was Alone straddles a golden era from videogames’ past and modern game design concepts (most notably in the use of ever-present narration).Through this – and some fiendish spatial puzzling – it explores the relat...

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