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38 Studios saw no cash from Kingdoms of Amalur

Player Attack: The 38 Studios saga is far from over, despite the Kingdoms of Amalur developer closing its doors and filing for bankruptcy. The company is still facing a court hearing in Delaware, and representatives have just announced a couple of bombshells about the way things unfolded in Rhode Island.

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Ronaldo851418d ago

Stop making mediocre games,and then charging $60 for them,If skyrim is $60 then kingdom of Amalur should $30-$50.This not just for 38 Studios but ALL game developers.

aPerson1417d ago

If you even had half a clue, you would realize that pricing has nothing to do with why the studio went bankrupt. They sold over 1 million copies. Those are good numbers for a new IP.

The reason they needed 2-3 million sales in order for the game to be profitable is because they had invested well over $175 million into the unreleased MMO.

Enjoy your bland, lifeless, glitchy world with outdated gameplay mechanics. I'll stick with Reckoning.

ChronoJoe1417d ago

Bland lifeless glitchy is reckoning... on top of shallow and linear to boot.

I'm confused.

I thought Reckoning was alright but it didn't really do anything better than I'd seen from others. Skyrim does, not even a fan of Skyrim but I can appreciate the vastly larger scope of that game, and the greater freedom it grants the player.

aPerson1417d ago (Edited 1417d ago )

Skyrim does nothing new, and player freedom is useless if there is nothing to do.

I didn't experience any bugs in Reckoning and I certainly wouldn't call it a linear game (with the exception of the last zone, "Alabastra", which is easily the worst part of the game). Large areas connected by paths does not make a game linear.

Emilio_Estevez1417d ago

Comparing any RPG to Skyrim isn't fair, Skyrim is probably the most popular multi-plat released RPG in at least a few years.