In One and One, Game|Life asks a member of the gaming industry two questions: one about gaming, and one about something completely random.
Denis Dyack is the founder and president of Silicon Knights, developers of one of the most memorable games for the GameCube, Eternal Darkness. The company's current project is Too Human, a futuristic 360 game with its roots in Norse mythology.
• How difficult is it to maintain his vision for a game after receiving negative feedback on an early preview or build? Is there ever a moment that he sits back and ask himself: "Are they right?" Or do you simply have to trust that your vision is correct and move forward?
• If, for some reason, he had to have an animal with him at all times, what kind of animal would he choose, and why?
Words by: Susan Arendt on January 23, 2008
Got that retro survival horror bug? Here's Chit Hot's picks for the seven best survival horror games from yesteryear.
Eternal Darkness was way ahead of its time especially for a Nintendo exclusive.
I would love to see a remake or sequel (multiplatform)
4 people love Eternal Darkness.
Quick! Jump on that remake, whoever holds the rights these days.
Spooky season is here again at last and time of the horror game has arrived alongside it. This year has seen the return of some the genre's greatest entires, but both tended to focus more on thrills than they did chills. So, those wanting a bit more of the latter this month would do well to check out at least one of these before Halloween rolls around.
An Eternal Darkness: Sanity's Requiem remaster would certainly "resonate with fans," according to director Denis Dyack.
I have been asking for a remake for Nintendo's next console launch. The sanity system was a very nice touch.
One of the best horror games ever. Nintendo should have capitalized on this. It's still not too late.
Even not being an owner of a current Nintendo console, I for one would love to see this. Preferably a remake, though.