I’ve always been candid in my experience with the Civilization series. I’ve known them in passing, but never really jumped into them until I had a chance to review Civilization V when it came out. Outside of its turn-based nature and computer combusting programming, it turned into a game that I would recommend to anyone. To this day, I still let people know to pick it up on Steam whenever it goes on sale. It was the game, for me anyway, that broke the stigma behind the turn-based strategy. When I learned that a real expansion was being added in Gods and Kings, I took a moment to ponder what could possibly be added to the game to make it any better. I apparently didn’t hear the faithful Civ fans screaming, “Religion and spies, you idiot!” behind me.