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Submitted by PopRocks359 1307d ago | news

Tekken Dev Claims He Said Two Screens For Wii U Can Be “Difficult,” Not ‘Distracting’

It was reported yesterday that Tekken producer Katsuhiro Harada said that using two screens for Wii U fighting games can be distracting. Earlier today, Harada claimed that he did not say ‘distracting’ but instead said the word ‘difficult’ when referring to the Wii U GamePad and its connectivity with the TV screen. (Namco Bandai, Nintendo, Tech, Wii U)

samtheseed  +   1307d ago
What, you mean the gaming press at large is full of bullshit? Shit man... I had NO idea!!
PopRocks359  +   1307d ago
Well, nice to know the man was misquoted. Again.

EDIT: I expected as much. The Wii U pad's screen is largely unconventional. I'd expect it to be a challenge to develop on.
#2 (Edited 1307d ago ) | Agree(4) | Disagree(2) | Report | Reply
izumo_lee  +   1307d ago
See gaming journalist are all about the 'hits' & traffic to their sites rather than deliver insightful CORRECT news.

I think Harada should use the smaller screen on the tablet controller to show the move list for the character the player is using, rather than showing the actual fighting. It will be useful for newcomers to the fighting genre. Just a suggestion.
PopRocks359  +   1307d ago
There was a quick move/combo setting on the 3DS version of Street Fighter IV that I liked. I'm kind of hoping a similar mechanic is applied to Tekken Tag 2.
izumo_lee  +   1307d ago
Yeah it would be nice to get to know the moves right away rather than having to pause the game & looking at it in the options.

I remember being new to BlazBlue & having to do that for the longest time until i got use to the characters move set. I know that this function will be useless for veteran players though so finding that middle ground will be difficult. Actually as well as the move sets the screen can also display 'combos' like those in those challenge modes.
Hufandpuf  +   1307d ago
It'd be great for trial modes, but to have the movelist sitting in your face during tournaments, i can see it being distracting.

It'd be awesome if the wii u screen showed the health bar, so it's like the opponent doesn't know how much health is there so they have to be smart. That'd be a cool variant to try out.
#3.2 (Edited 1307d ago ) | Agree(1) | Disagree(0) | Report | Reply
CouldHaveYelledUiiW  +   1307d ago
^ Bubble-ups to all
"Interesting" and "Intelligent"!

Great ideas!
I think companies keep looking for some EPIC use of the second screen but they forget about the practical things they could use it for because they are afraid hearing "Gimmick".

How the heck is making a game slightly easier to play/navigate a gimmick?

It's like DOS(2) vs. Windows up in here!
uptowngirls   1307d ago | Spam
Ck1x  +   1307d ago
Well he wouldn't even have to clarify himself if he was busy working on something!
yabhero  +   1307d ago
I think the Tekken debs are having some problems trying to work with WiiU. I'm mean they said WiiU CPU is clocked slower but if you know tech, you should that that wouldn't matter for a 4 core power7.

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