TSA: "Dyad starts simply, and slowly. Introducing the player to the central concepts in serial is key, though, because by the game’s half way stage your mind will be juggling a half dozen core principles simultaneously whilst whizzing down a strobing, pulsing pipe so vivid and fast it’ll have Jeff Minter throwing in the towel. There are a handful of key ideas and gameplay mechanics in Dyad, but they all tend to end up with you hurtling so quick you’ll be sweating by the end of it."