Yesterday, Velocity Gamer took a look at Halo 3 vs Halo 4. Today we take a look at Halo Reach vs Halo 4, and keep in mind that this is just to show the advancement in graphics, not to prove which game looks better than the other.
Man, Halo 4's lighting looks awesome. I especially can't wait to see all of the eerie pillars stretching from the heavens of Requiem in the campaign.
Waaaaaay more detail on the Elite's skins
Yea, I cannot wait to see what they look like up close. It sucks that we can't use them in multiplayer now that 343 made them look more badass then ever haha.
Imagry in Reach was amazing
Halo 4 looks better obviously but I'd have to see it in motion; Reach didn't look as good as those screen shots in motion due to a terrible motion blur implementation that look more like ghosting than blur.
Yeah that was my biggest issue with Reach, the blur actually hurt my eyes after a while, other than that it looked pretty nice, but Halo 4 is looking very nice indeed.
The strange ghosting/blur you describe is due to Bungie's Temporal Anti-Aliasing implementation. Halo 4 will be using a post process AA(which is said to be FXAA), so the ghosting won't be an issue this time around.
343i seems to really know what they are doing. Even halo haters are looking forward to this one...
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