Why Resident Evil 6′s 4 Hours of Cutscenes are a Good Thing
Resident Evil 6 has been outed to feature over 4 Hours of cutscenes. Like it or not though, this is a good move for the series. Why is this? Follow the link for more.
(PS3, Resident Evil 6, Xbox 360)
I think it's a good thing, tbh. I don't know how many hours of cutscenes RE5 had, but it felt like there were hardly any substantial ones and the plot was so haphazard and random. IMO RE5 really should have had a more fleshed-out story considering it was dealing with the reunion of so many important RE characters and the demise of one of the series' most long-running villains.
Now - Join us on Filmwatch as we celebrate the release of Star Trek Into Darkness this month with a must-have collectible for Star Trek fans! | Promoted post
Now - Join us on Filmwatch as we celebrate the release of Star Trek Into Darkness this month with a must-have collectible for Star Trek fans! | Promoted post
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I love it how gamers call games art and yet complain about what makes it art.
"games are art dont be a douche #1.1"
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What you need to do is to be quiet until you get the facts straight; lest you look more the fool than you already do.
if done well can be brilliant, see MGS4 for proof