"An uninspired dungeon-crawler mired by boring, repetitive gameplay, and more design flaws than you can shake a gladius at."
* Fluid character animations.
* Nearly every dungeon looks identical
* Soul-crushingly boring and repetitive
* Ludicrous enemy AI
* Buggy collision detection
* Complete lack of punishment for death skews the risk-versus-reward
system that makes dungeon crawlers enjoyable.