Five great examples of DLC

Digitally Downloaded writes: "DLC has a pretty bad reputation, I’d say. Gamers across the world like to think that the existence of DLC means that the developers are no longer giving us complete games out of the box.

That’s not true at all, of course – there’s a couple of exploitative bits of DLC floating around, but for the most part DLC is providing the more committed fans to certain games additional ways to engage with those games."

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Elderly_Cynic2170d ago (Edited 2170d ago )

Wait... The Lost and the Damned, The Ballad of Gay Tony, The Shivering Isles, Undead Nightmare, Lair of the Shadow Broker... and you pick costumes and chess pieces..!? Surprised horse armor didn't make the cut...

MattS2170d ago

I already covered gameplay expansions with Dragon Age Origins, which, in my opinion, is the finest gameplay "expansion pack" I've played.

Rather than just list off five good gameplay expansions, I wanted to represent the full range of ways that DLC can enhance the gameplay experience.

So yes, fun costumes and Chess sets.

zeal0us2170d ago (Edited 2170d ago )

-Map/Level packs for FPS/TPS(CoD, BF3 and etc)
-Characters for fighting games (Mortal Kombat, BlazeBlue and etc)
-Car Packs( Forza, NFS, GT)

3 different types of DLC that wasn't mention that enhances gameplay.

Elderly_Cynic2169d ago (Edited 2169d ago )

The Lost and the Damned and The Ballad of Gay Tony gave us completely new protagonists, each with their own, fully realized characters and storylines. Further, the stories intertwined with the plot of the original game, allowing us to revisit key moments in the story but from a completely different perspective. They literally redefined what DLC could be.

The Shivering Isles brought a vast new land to explore, nearly a third of the size of the original game. It contained new enemies, new resources, dozens of unique side-quests, and a main story revolving around a charismatically insane deity.

Undead Nightmare took the world and turned it upside down, not only offering a new and involved (though decidedly tongue-in-cheek) story, but completely altering the entire tone of the game. Heck, it even went so far as to completely change the in-game economy.

Lair of the Shadowbroker not only delivers a lot of information about one of the most powerful and enigmatic characters in the Mass Effect universe, it also fundamentally changes a primary character’s role going forward in the series.

You argue that you already included one example of an ‘expansion’, but costumes and chess pieces are both examples of nothing more than meaningless cosmetic changes. Not only are these not examples of ‘great’ DLC, they are arguably examples of the most crass, exploitative elements of DLC. They add nothing to the games, and don’t change the fundamental experience in any meaningful way. They are quite literally those game's equivalents to Oblivion's infamous horse armor.

zeal0us2170d ago

I don't even like CoD but even map packs would have been a better choice than costumes and chess pieces.

32froshes2169d ago

I can't stop buying LBP extras. It's a curse.