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Submitted by Arsenic13 783d ago | article

Broken Silence: The Case of the Next Silent Hill Developer | Rely on Horror

Rely on Horror: Silent Hill Downpour may have just graced us fans three months ago, but that hasn’t stopped me from thinking about the future. Silent Hill Book of Memories is the next game to release in the series and while canon, is not a main title. Book of Memories is a canon game in spinoff territory and while I’m looking forward to seeing what Wayforward can contribute to the series in an experimental Silent Hill title, my mind has lately been thinking about Silent Hill Next. Who should we expect to develop the next main entry in the series? Vatra? Climax? Yet another random studio? Well, let’s speculate on a potential list of developers for the next game. (PS Vita, PS3, Silent Hill, Silent Hill HD Collection, Silent Hill: Book Of Memories, Silent Hill: Downpour, Wii, Wii U, Xbox 360)

Kratoscar2008  +   783d ago
We need the japanese knowledge in horror for the new entry not more western onws.
Kyosuke_Sanada  +   783d ago
Not necessarily, Dead Space is an example that Western developers due have great potential in making a survival horror. However, the problem with games of that ilk (other than the injection of spoon feeding gamers) is that try to attain a balance in scare factor in and out of combat.

Frictional Games (Amnesia) and Cry Of Fear were one of the few developers that overcame this goal exponentially and gave Japanese developers a run for their money in creature design.

But obscurity is what Eastern horror still does best to this day......
#1.1 (Edited 783d ago ) | Agree(2) | Disagree(1) | Report | Reply
Kratoscar2008  +   783d ago
Normally thats is more the exception than the rule. But your right as far as this generation goes western developers have done a good job.

But i think japanese still have the best horror media than other countries.
Kyosuke_Sanada  +   783d ago
To tell you the truth. For me to feel confident for the new Silent Hill, it would have to be a team like Project Siren behind the helm. The remake for PS3 is an underrated classic that had very few flaws like making encounters mission based instead of having the open world-esque field that other titles normally have.

Another little thing that irked me was the map revealing the locations of the objectives. Haunting Ground did a superb idea of allowing the player to hear the protagonist thoughts that gave players the idea of what's needed while be realistic enough that it requires much more thought to figure the mystery.

Galerians also did a great idea with the "Sense" ability which blatantly showed the solution to an area by analysis with your psychic ability. However it never revealed where you had to go acquire it.....
ThanatosDMC  +   783d ago
Clicked for using Turk and JD. (Scrubs)

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