Late last year California distributed free video games to every high school in the state as a way of tackling the problem of lack of financial illiteracy among California teenagers. The game, "Financial
Football", can be played for free on-line (http://www.practicalmoneyskills.com/english/at_school/trainingcamp/). With games being used to train solders, train surgeons, and teach in high schools it's about time we asked if games-as-education is a healthy trend. Are we entering an era of edu-tainment similar to last decade's introduction of info-tainment? Do we run the risk of providing more sensationalized, less substantive education the way we now have vacuous, sensationalized news?