One, or two looks at Resident Evil 6's Helena who partners with series vet, Leon Kennedy and she has a distinct look of two ferrets fighting underneath her top. Is this necessary for a game with a 6 in the title?
(PC, PS3, Resident Evil 6, Wii U, Xbox 360)
Any game with breasts should have boob jiggle, I think. At least, any game with some level of realism in it. It doesn't have to be DOA ridiculous, but boobs DO move when women do.
Funny how Capcom has the time to animate Helena's boobs, but they didn't fix the screen tearing and glitches that appeared in the demo. I'm sure those issues will be fixed in the final release of the game, but still...get your priorities right, Capcom!
hilarious that people are saying how Capcom should focus on more important issues than over-exaggerated boob physics yet no one mentions the necklace...sure Helena's tits jiggle... but look at that necklace swing! lawl
Er...huh? I'm not THAT upset by it. o.O Just a little disappointed that the demo has some noticeable problems that are a bit worrying when they show up in something (even an early demo) released by a big company like Capcom. And since a lot of time and effort has obviously gone into the character models (right down to the facial animations and making the boobs jiggle), it's just surprising that there are such obvious technical issues in other areas of the demo. Since when was it considered 'crying' to point out stuff like that? o.O
I never said you were upset the reason why i said that is because your pointing out all theses noticeable problems. i get annoyed when people point out all these problems in a demo and VanillaBear its the guys opinion. all i can do is respect it this is my opinion just like you replied to me That's your opinion there's a Reply button for a reason.
Poor game or not, if you have not seen boobs jiggle a bit when a girl turns her body fast you're not looking. And if you're not looking you probably have bigger issues to deal with.
To be fair, the fact that they even had to play it in slow motion to prove that it was actually happening shows it's a subtle effect that was meant to add realism to the character's body, not to give a bunch of guys a boner.
Boobs aren't made of stone - they move slightly if the woman does, especially if they're bigger.
at least its tastefully done.. If it were over the top, i can see why there would be complaint but its not like DOA or soul calibur lol.. I wouldve liked better hair but what can u do? Her boobs are what drives Leon to keep her safe..
Maybe they should stop animating their legs, too? I mean, the characters could simply glide around all the same. All that matters in the end is getting from point to point.
What a stupid article. As long as the breasts aren't DDDs and bounce like flubber, there are absolutely no issues; it's a completely natural and realistic reaction to gravity governed by physics, if you can't handle it, then you're not mature enough for the real world let alone games.
This type of utterly useless bullshit makes me sick. Why not write asking, instead, 'Does Resident Evil really need regenerating health, cover mechanics, over-the-top action set pieces, etc'
I miss the small things like dogs bursting into the room, or zombies banging on the windows, or hearing things smash or creak in the distance and not knowing what's making that noise. Stuff like that really could have added to the demo imo.
All games need boob animations or unless its a children's game. Some games over exaggerate it and some games don't. I love boobs so no complaints here just wish they made this game with less action and more zombies. Bring back the horror!
Her boobs jiggled? I watched it 4 times. I'm still not sure I see it.
The problem with "boob physics" has always been, imo, how completely divorced from reality they were. It's like the video game universe has outlawed bras, decreed that the bust of all female clothing must be made from 100% elastic, and then some strange inertia-increasing compound has been used for all breast implants which are then made mandatory for leading female characters.
In this case whatever boob physics there are is very understated. Enough that, again, I can watch it 4 times and *think* I saw them jiggle but not be sure I'm actually seeing it and not imagining it.
As for the need to have them jiggle at all... well real boobs jiggle. That's why women wear bras. And as our games become more realistic graphically and physics wise it's gonna start getting a little awkward when the designated hottie looks like she has two warheads attached to her chest instead of the wonderfully soft love pillows that's supposed to be there.
^1-UP "Intelligent" *SMB MIDI Chime* You walked a fine line, sir! And you made some good...
Uhm... rather.. you made some Intelligent points.
(Although as a Nintendo fan, I know it won't be long 'til I read: "Nintendo sucks they don't even ave boob jiggle in Mario Galaxy 3. That's why I want Sony 1st Party games." ---sigh.)
On that note, this jiggle looked pretty bad.
doesn't hurt............ and i like it...
The main characters' controls and animation make it seem like they have forest gump leg braces on yet they're worried about tits...smh
Does other peoples opinions bother you that much
"Is this necessary for a game with a 6 in the title?"
You sad waste of time. Ban msxbox-world from this site now.
For men AND women.
Every. Single. Game.
Boobs aren't made of stone - they move slightly if the woman does, especially if they're bigger.
What a stupid article. As long as the breasts aren't DDDs and bounce like flubber, there are absolutely no issues; it's a completely natural and realistic reaction to gravity governed by physics, if you can't handle it, then you're not mature enough for the real world let alone games.
This type of utterly useless bullshit makes me sick. Why not write asking, instead, 'Does Resident Evil really need regenerating health, cover mechanics, over-the-top action set pieces, etc'
Theres just no atmosphere in there anywhere.
Don't get me started on that marker...how can you accidently go into the wrong room invested by enemies if you know the way.
The problem with "boob physics" has always been, imo, how completely divorced from reality they were. It's like the video game universe has outlawed bras, decreed that the bust of all female clothing must be made from 100% elastic, and then some strange inertia-increasing compound has been used for all breast implants which are then made mandatory for leading female characters.
In this case whatever boob physics there are is very understated. Enough that, again, I can watch it 4 times and *think* I saw them jiggle but not be sure I'm actually seeing it and not imagining it.
As for the need to have them jiggle at all... well real boobs jiggle. That's why women wear bras. And as our games become more realistic graphically and physics wise it's gonna start getting a little awkward when the designated hottie looks like she has two warheads attached to her chest instead of the wonderfully soft love pillows that's supposed to be there.
You walked a fine line, sir! And you made some good...
Uhm... rather.. you made some Intelligent points.
(Although as a Nintendo fan, I know it won't be long 'til I read: "Nintendo sucks they don't even ave boob jiggle in Mario Galaxy 3. That's why I want Sony 1st Party games." ---sigh.)