New mind-blowing video & shots from BeamNG's Next-Generation soft-body physics engine

DSOGaming writes: "As promised, BeamNG has released a new video to showcase the progress they’ve done with their physics engine that is imported into Crytek’s CryEngine 3. This new video shows off new cars, intervehicle collision, breaking glass, deformable objects, and various tweaks and improvements. What’s really amazing is that BeamNG’s physics are now running multicore which means they can simulate multiple vehicles (including collision) at over 60 frames per second. This is mind-blowing stuff so go ahead and take a look!"

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ozone4682150d ago

i saw this i think that it is amazing that they can make the body of the truck seem so realistic cryengine 3

PoSTedUP2149d ago

my favorite part of a videogame was realistic car damage. from the awesome car damage of driver (ps1) to gta3, to driver 3 and to gta4, from banging my matchbox cars up with a hammer as a kid, this right here was the moment i have been waiting for. bravo.

cyborg472149d ago

I used to do that too, imagining myself as a dinosaur and destroy those cars with a hammer :p

PoSTedUP2149d ago

i banged them up and made the notions that they just crash and rolled down a hill. i also had a jurassic park Trex and reinact the scenes from the movies lol.

MacDonagh2150d ago

That's some very realistic crash physics those guys have made. Will be keeping an eye on this engine.

2150d ago Replies(1)
JellyJelly2150d ago

The cars look like they are made of rubber and not metal.

bumnut2149d ago

I thought so too, 'mind blowing' is not a word I would use to describe it.

I would call it 'quite impressive'

SpartanQ82150d ago

would love to see that on nextgen GTA

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