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Submitted by bunt-custardly 316d ago | video

The new Resident Evil 6 - Adapt or Die

Resident Evil 6 asks you kindly to put away any preconceived ideas about the series, and merely focus on some new storytelling with familiar characters and some hybrid gameplay that fuses elements of action and more methodical cinematic direction. However, if you're stuck in the past wishing for a return to the good ol' days, then that's likely not happening any time soon. (PC, PS3, Resident Evil 6, Wii U, Xbox 360)

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RaidensRising  +   317d ago
This is a sign of current gaming and has happened to many once great franchises.
#1 (Edited 317d ago ) | Agree(9) | Disagree(1) | Report | Reply
LOGICWINS  +   316d ago
I really don't understand the bitching surrounding this game. As a person who enjoyed RE1, 2, 3, and Code Veronica...this one looks fantastic! Horror or no horror, this game looks fun...and thats the reason I play videogames. Just because something changes doesn't mean its bad.
Irishguy95  +   316d ago
It looks fun sure. I will probably get it, but from a fan point of view, I am sad that this is NOT Resident evil, it's not the reason I like the Res evil series, and this one likely won't change that. It's just another TPS to me. I certainly wouldn't pick it over alot of other Tps.
bunt-custardly  +   316d ago
Some people would like to see the old style survival game make a return - myself included - but I can agree take the game at face value and enjoy. The limited ammo, limited herbs, slower paced gameplay, running to avoid zombies etc but with modern day graphics and gameplay would be sweet and maybe RE 6 can partially accomplish some of those ideals.
StarFox  +   316d ago
Really? i'm not even gonna go into detail about whats wrong with this game because it's been discussed on numerous occasions. only people like you think that the all the fans are complaining just because there is no horror when it actually more in depth than that. this the exact same crap that happened with DmC when all the dumb asses thought that the hair color change was the reason that fans were complaining when that too was more complex especially when gameplay trailers were released.
#2.3 (Edited 316d ago ) | Agree(2) | Disagree(1) | Report | Reply
oldfriend86  +   316d ago
Other than it's from Capcom?

It's not Resident Evil, it's a Michael Bay movie turned into a game. RE6 has evolved into every other game out there, that's the problem. To pay $60 (unless they're serious about the $70 price tag) for just another Gears of War piece of crap, is idiocy.
Dmd  +   316d ago
I'd say RE6 have devolved in a attempt to be everything at once.
Kurylo3d  +   316d ago
I think the games have become more like the resident evil films lol. Which is a sad state of affairs. Whats sadder is the films make tons of money and are considered a success for the moeny they bring in. Its the gamers and fans of resident evil that hate them.. just like the fans of resident evil are disappointed in the direction the games are going. Its all about coop these days.
smashcrashbash  +   316d ago
I agree. So since it should change to appeal to the guys that play the game, every woman in the game should be dressed in lingerie wearing high heeled shoes.And instead of a single person fighting zombies we should make it a whole war and we can give the zombies riffles and bazookas and they can have generals and battleships and harrier jets.

And to make it seem less violent instead of simply shooting the zombies we have the option to send them home to their wives and children. And instead of plain old guns we can have lasers and death rays and the heroes can have super powers to shoot lasers out of their eyes and lift cars above their heads and jump into a giant zombie killing robot when needed.

Or even better. Make it like an RTS and just drop nukes from a map view and don't even go into the city at all and have a counter show you how many zombies you killed. It's not survival horror anymore and they have to adapt right? So why not? Don't b***h as they make crap like RE5 and Raccoon City. Just buy it anyway.
LOGICWINS  +   316d ago
I wouldn't care if it turned into a Japanese dating sim/FPS. If I found it to be fun and worth the money, I'd play it.
Dmd  +   316d ago
@SmashCrashBash
Comment of the day. Bubbles!
#2.5.2 (Edited 316d ago ) | Agree(2) | Disagree(0) | Report
VanillaBear  +   316d ago
@LOGICWINS

So if a game franchise you like changes into something completly differen't somthing against what made you fall in love with that game you would be fine with it as along as it's fun

Jesus christ no wonder developers do this to our great game franchises because people like you don't seem to give a crap. Not really a fan are you.
oldfriend86  +   316d ago
Focusing on the big money makers and outsource the rest. Sheep will blindly purchase the games anyway, because of the names they're familiar with.

Yep that pretty much sums it up. The same people who will buy RE6, are probably the same people who do trade ins at Gamestop and think they're getting a good deal.
LOGICWINS  +   316d ago
Obviously, people that have different tastes than you do MUST be sheeps!

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#3.1 (Edited 316d ago ) | Agree(2) | Disagree(6) | Report | Reply
oldfriend86  +   316d ago
Sorry, I couldn't make out what you were saying with all the baaaaaaaaaaaa

You're welcome to continue giving Capcom money. I'm sure the on disc DLC will be just as enjoyable.
maddfoxx  +   316d ago
Modern games are being dumbed down to cater to idiots. No more stealth in stealth games, no horror in horror games, no strategy in RPGs.

- *Push Button* action sequence awww yeahhhhhh.
- Hint: Hey, you should go up that ladder. Just in case you didn’t see it, I’ll highlight it for you!

I remember when Resident Evil forced you to conserve ammo, game saves, and medicine while pitting you against some powerful bio-weapons. Now, they give you infinite saves, infinite ammo, overpowered weapons, and weak ass enemies and bosses. Resident Evil also used to have some of the most intricate puzzles. But now the puzzles are gone… they replaced them with explosions. Resident Evil 6 is supposed to include health regeneration and a handy dandy waypoint marker to tell you exactly where to go, YAY! The reason why people are upset. . . games are getting less challenging and more boring. And I find it a little insulting when developers put hints and highlighted items in games that pop up every few minutes. I mean, does RE6 even need a waypoint marker? Judging from the demo, it has no where near the level of exploration as games like RE1 and RE2. I have no problem with them making the game more action oriented(they've been doing this since RE3), but adding health regens and way-point markers kinda killed this game from me. I'm still going to buy and play it, for the story, but this will not be a day one buy for me.
#4 (Edited 316d ago ) | Agree(6) | Disagree(1) | Report | Reply
StarFox  +   316d ago
exactly Resident Evil is about survival, tension, atmosphere, exploration etc. Horror is debatable cause me personally i was never scared at any resident evil. but this re6 game is nothing more than a linear action shooter, with QTE's out the ass, & action sequences like uncharted.
wampdog29  +   316d ago
Eh, horror is horror no matter if you are scared or not. It's a genre and type of atmosphere, not necessarily how it makes you feel.
sedx  +   316d ago
RE remake and zero were perfect although re4 was good .i don't know why they would change the formula that what made RE.

RE should be focusing on single player aspect only not co-op,and they should have continued the Re outbreak series for the online portion of the series.
maddfoxx  +   316d ago
They changed the formula because people and reviewers, who weren't fans, were complaining.

They complained about the static camera.
They complained about the "Tank Controls".
They complained about not being able to run & gun.
They complained about limited saves.
They complained about the "hard" puzzles.

Capcom changed everything they complained about so they could appeal to a wider audience. I can't blame them. If I owned the company I would have made the same changes (more money). Blame the casual and shooter crowd for asking for changes to a series that they didn't give a damn about until RE4 rolled out.
wampdog29  +   316d ago
Exactly. And, from recent reports and articles, games cost a ton to make and are becoming very risky to develop. Of coarse, if companies wouldn't try and make every game they release into a summer blockbuster, it wouldn't be so bad and this is why just about EVERY company is trying to widen their market. Another example: EA and Dead Space 3...
TheDivine  +   316d ago
Static cameras are fine ( i love them in games they feel cinematic ex mgs, ff, re exc). The tank controls were not fine, they were abysmal and ruined the games almost. They could easily fix them without going full 3d (although i dont mind either re4-revelations were great). They should just keep a side series for the classic gameplay and make the number titles as they are (kinda like the REmake and zero on gamecube along with 4).
maddfoxx  +   316d ago
The thing is. If you were going to keep the static camera you had to keep the static controls. People couldn't understand that up always moved the character forward, back always moved the character backward and so on. Its wasn't like the controls in other 3d games, where the movements changed with the camera. Also, REmake and zero both had the "tank" controls just like the originals. I know if was kinda weird at first when you start playing. It does take some getting used to, but once you learn the controls, its pretty easy to play. Gamers these days just dont like learning curves.
#6.1 (Edited 316d ago ) | Agree(0) | Disagree(0) | Report | Reply
iNFAMOUZ1  +   316d ago
Note to self capcom: Resident evil should be a realistic zombie, biochemically enhanced creatures slow paced game, with great visuals, and lay off the action 100% and focus on the horror eerie close encounters, resident evil was fine at 2.

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