Thirteen1 - The issue of regenerating health in games has always been a contentious one. Some decry the method for breaking immersion because of the obvious unrealistic nature of it; others accept it as a convenient gameplay mechanic for action titles.
Now, with Resident Evil 6, which is still supposed to be a horror game, throwing its hat into the regenerating health pile, the question has to be asked – can any elements of horror actually survive the regenerating health change?