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Submitted by halocursed 323d ago | news

Halo 4 Offers Intelligent Spawn System, Randomized Ordinances, No Fall Damage

GR - "Information about Halo 4 is flooding out of its developers as they continue to present the game to the general public. Speaking to a number of pro-gamers and to BravoMLG, 343i revealed a host of new details about the upcoming shooter, with exclusive details about the Halo 4's competitive online gameplay." (Halo 4, Xbox 360)

aviator189  +   323d ago
No fall damage? Awesome. I hated that in Reach.
Ashunderfire86  +   323d ago
Nooo!!! Not Awesome, Fall damage was very realistic to the Halo series. Halo 1 had it!!! Why not this?
chela  +   323d ago
Halo and realistic? Spartans fell from the sky there...
aviator189  +   323d ago
The earlier versions of Halo had fall damage (including Reach, considering it took place before Halo 1). But as the chief's armor was further upgraded, I'm guessing his suit could sustain and negate the effects of a large fall.
Muffins1223  +   323d ago
fall damage makes you not feel that strong....think if master chief survived all this shit and dies from a 10 foot drop...
JBSleek  +   323d ago
This is my most anticpated game of the holiday season and besides Black Ops II there is no game that I will put more time and effort into.
Toman85  +   323d ago
I did love the fall damage in Reach so hardcore, just jump at the right altitude or else you will get hurt or even be dead :P
h311rais3r  +   323d ago
Well fall damage balanced and killed certain things. Made air jacking less epic because people wouldn't make those jumps but it kept the game from getting too crazy such as oh I'm being shot at? Sky diving will solve that problem!

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