Following Tomb Raider last week, Camine expands her position on sexual assault in the games industry to talk about Mass Effect, and addresses their writers' limited vocabulary:
People keep suggesting that it was bold to place Lara Croft in the path of a rapist. Women have tried to explain that, no, it isn’t bold. It isn’t courageous. It is an extremely old and lazy concept. Sexual violence is common in stories, often to emphasize how dangerous a setting is or to raise the stakes for whichever hero has to go save them. Video games have not avoided drawing from that coagulated, sulfurous well. People are suggesting that Tomb Raider should get credit for treading ground that’s been pounded flat.