CVG:
As dramatic as it sounds, everything we know about the way we buy and play games is set to change forever. Scratch that. It's *changed* - but we're missing the bigger picture, or refusing to acknowledge its significance. The symptoms of a collapsing industry have shifted from whispered outliers, to a chorus of lament. Bottom line: the days of £40+ boxed games, physical shops and expensive consoles are over.
2012
Those services mentioned will still be implemented but how is having cloud gaming going to help AAA production costs aside from shipping?
I'm not simply talking about PC vs consoles, what I'm pointing out is that consoles are becoming more and more likes PCs by adding in all these non-gaming features, making PC-style games, etc.
In the distant past, consoles were built upon their platformers, sports games, racing games, and RPGs. Nowadays, consoles are focused on shooters, shooters, and more shooters, which are better on PC anyway. I wish consoles would focus on console-style games instead.
Why can't PCs and consoles co-exist and each cater for everybody. Yes shooters may be better on PC, but they are just as playable on consoles.
I say the more outlets we have, the better. It encourages competition and at the end of the day that can only benefit the gamer.
Conversely, game makers have been trying to market to that crowd too much, and now their core audience who DO care about all of that have become disinterested because they're not being catered to in any meaningful way, or are seemingly being ignored.
To compound the issue, the gaming press have been invited into the "inner circle" with the money men, using their powers to overhype mediocre and stagnant games to drive up sales, while ensuring that nothing below an 8/10 is considered a good game worthy of purchase by the majority. This has created an atmosphere of distrust and disconnection from the major gaming media outlets (IGN, GS, 1Up).
I've been saying it for 2 years now that this industry is going to crash (although I often felt it would be around 2014 or so). And the reason is because too much money is involved. Once the big money men get involved, everything revolves around them. The industry no longer becomes customer oriented, it becomes money and investor oriented. And in reality, a crash is one of the best things that could happen, because it means that those people will leave for greener pastures. It will also means tighter budgets, but that's perfectly fine with me, because so much money in games is swallowed up by advertising and celebrity talent, rather than actual game development.
So if it does come to that, don't freak out: it's a good thing. There will be 1000s of young developers with nothing better to do than make games for the hell of it, impassioned and unrestrained by the harnesses of greedy publishers and ignorant investors. PC might become something of a last bastion of real gamers for a while, but things will turn around.