70°
Submitted by acronkyoung 1036d ago | opinion piece

Time limits make you better at games

Old-school time limits manipulated you into getting better. Developers today should recognize that this once-upon-a-time gameplay element still works. (Call of Duty: Modern Warfare, Culture, Halo 3, Mega Man 10, Mega Man 9, PS3, Retro, Tetris, Xbox 360)

user5467007  +   1036d ago
They also were off putting

Dead Rising for example was ruined because of it's time limit, didn't like it in Simpsons hit and run were I wanted to take my time with the missions and I really hated it in the RE4 Mercenaries mode where all I want to do is see how long I could last.
#1 (Edited 1036d ago ) | Agree(4) | Disagree(0) | Report | Reply
KentBlake  +   1036d ago
I agree completely. I couldn't bring myself to finish Dead Rising because of the time limit and the save system. If it was a true sandbox zombie game it would be awesome, and I still hope someday I'll see a game like that (Dead Island doesn't count, because I'm not a big fan of first-person perspective).

And I don't care if it makes me better at games...for me gaming is not a boot camp. I just wanna have fun.
user5467007  +   1036d ago
I know right

I wanted to do some missions, mess around, then do some side missions, go back to some main missions then mess around again...and so on. Yet you couldn't

I know theres some people saying the time limit is what DR is all about but it's a sandbox game. You wouldn't put a time limit in GTA would you
DestinyHeroDoomlord  +   1035d ago
Time limits really made me better at some games, but not everyone can endure having to beat or create a ludicrous-speed time. It like most debated things has its place in games...

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