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Submitted by Rick_Addition 808d ago | screenshot

Graphical comparison: Star Wars 1313 vs Star Wars Force Unleashed II

Recently at E3 2012, we presented a new game in the Star Wars franchise, which many found to be a next-generation game. With confirmation that Star Wars 1313 was running at full Unreal Engine 3 this statement has increased even more, because apparently this is impossible in an Xbox 360 or PS3.

How many liked the graphics of the new game, I would show you a comparison between the new title and the game's predecessor series of Action (We had the Old Republic, but it can be considered distinct), Star Wars Force Unleashed II. Some images may not have a similar scenario with like you would notice it mainly in the dynamics of the moment of the scene, and graphic quality you have. I will not talk about what they think, but I would ask you in the comments, give their opinion about what is best and what is equal.

Note: reposted to change the kind of news and your title. (E3, Next-Gen, PC, PS3, Star Wars 1313, StarWars Force Unleashed II, Xbox 360)

Gorbenshore  +   808d ago
Hands down, Star Wars 1313 has much much better lighting.
Hoje0308  +   808d ago
Can't imagine why you got a disagree for that. 1313 destroys Force Unleashed in every way imaginable.
1313 destroyed every game at e3 graphics wise.

cg gaming!
dantesparda  +   808d ago
Thats not the WiiU's graphics. Its a far more powerful pc
taquito  +   808d ago
unreal engine 3 on pc is amazing

cant wait for 4!!
Holeran  +   808d ago
1313 looks really good, but a next generation step? Aliasing looks better, draw distance, but a next gen-step it isn't.
STONEY4  +   808d ago
When I was watching the reveal on the stream, I seriously thought the first cutscene was a typical CG teaser video until the guy said it was running in real-time on PC, then the gameplay started. That's a generational leap to me.

It wasn't the draw distance or anti-aliasing. You can't see jaggies in a stream, and PC game draw distances have always been huge. It was the animations, the character models, and the lighting. It was by far better than any game I've currently seen. I've never questioned myself about whether a game was CG or not.
#3.1 (Edited 808d ago ) | Agree(4) | Disagree(0) | Report | Reply

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