170°
Submitted by Rick_Addition 790d ago | screenshot

Graphical comparison: Star Wars 1313 vs Star Wars Force Unleashed II

Recently at E3 2012, we presented a new game in the Star Wars franchise, which many found to be a next-generation game. With confirmation that Star Wars 1313 was running at full Unreal Engine 3 this statement has increased even more, because apparently this is impossible in an Xbox 360 or PS3.

How many liked the graphics of the new game, I would show you a comparison between the new title and the game's predecessor series of Action (We had the Old Republic, but it can be considered distinct), Star Wars Force Unleashed II. Some images may not have a similar scenario with like you would notice it mainly in the dynamics of the moment of the scene, and graphic quality you have. I will not talk about what they think, but I would ask you in the comments, give their opinion about what is best and what is equal.

Note: reposted to change the kind of news and your title. (E3, Next-Gen, PC, PS3, Star Wars 1313, StarWars Force Unleashed II, Xbox 360)

Gorbenshore  +   790d ago
Hands down, Star Wars 1313 has much much better lighting.
Hoje0308  +   790d ago
Can't imagine why you got a disagree for that. 1313 destroys Force Unleashed in every way imaginable.
1313 destroyed every game at e3 graphics wise.

cg gaming!
dantesparda  +   789d ago
Thats not the WiiU's graphics. Its a far more powerful pc
taquito  +   790d ago
unreal engine 3 on pc is amazing

cant wait for 4!!
Holeran  +   790d ago
1313 looks really good, but a next generation step? Aliasing looks better, draw distance, but a next gen-step it isn't.
STONEY4  +   790d ago
When I was watching the reveal on the stream, I seriously thought the first cutscene was a typical CG teaser video until the guy said it was running in real-time on PC, then the gameplay started. That's a generational leap to me.

It wasn't the draw distance or anti-aliasing. You can't see jaggies in a stream, and PC game draw distances have always been huge. It was the animations, the character models, and the lighting. It was by far better than any game I've currently seen. I've never questioned myself about whether a game was CG or not.
#3.1 (Edited 790d ago ) | Agree(4) | Disagree(0) | Report | Reply

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Best Bits of Pax Prime 2014

34m ago - MWEB GameZone writes: "Think of [PAX Prime] as the Sundance festival to E3's Oscars and you'll ha... | Culture
30°

New Nintendo 3DS Will Fragment Audience

2h ago - Let’s all face it: early adopters of anything typically get the shaft. Nintendo recently announc... | 3DS
20°

'Vertical Drop Heroes HD' Review | Analog Addiction

2h ago - Analog Addiction writes, "If you asked me what Vertical Drop Heroes HD was, I would immediately t... | PC
30°

Japanese Voice Actress Megumi Han Talks About The Last of Us: Remastered

2h ago - Voice actress Megumi Han voices Ellie in the Japanese version of Naughty Dog’s hit game, The Last... | PS4
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
20°

Warriors Orochi 3 Ultimate: Kyuubi and Hundun's screenshots

2h ago - Koei Tecmo shared the screenshots of Warriors Orochi 3 Ultimate's two new characters few days bef... | Xbox 360
Related content from friends