Pikimal: Spec Ops: the Line is a shooter that makes you feel bad about shooting – or, at least, that makes you think twice about pulling the trigger. This was a surprisingly hard lesson to learn, despite the blatant references to Apocalypse Now and Heart of Darkness in the plot and themes. I had expected a game about the horrors of war, about the illusory quality of heroes, about the inherent duality in the nature of every man. And I got all that. What I did not expect was that a game from a genre in which typically your only mode of interaction with the game world is through the killing of the people in it would call the meaning of those very mechanics into question.